Survival in Project Zomboid is a routine. Eat, shelter, scout, repeat. The items below are the ones the routine keeps bringing you back to.
Overview
Food and water come first, always. A full stomach lets you do everything else, and the items near water are usually the safest to learn.
How Items shape your runs
Build small and often. A quick roof beats a grand plan you never finish because the night arrived first.
Notable Items
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Flashlight (Items): A Flashlight is used so the player can see further in the dark.
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Dish towel (Items): Dish towels are used for making Molotov cocktails and are normally found in cabinets.
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Belt (Items): The Belt is a clothing item used to attach tools and weapons to the character.
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Battery (Items): A Battery is used to power Flashlights and Radios.
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Axe (Items): The Axe is a weapon that can be found in places on the map.
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Bandage (Items): Bandages are used to stop the “Bleeding” that appears when you’re injured, burnt, or bitten by a zombie.
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Bread (Items): Bread is a food item commonly found in refrigerators around town.
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Apple (Items): Apples are a perishable food item commonly found in refrigerators around the town.
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Chips (Items): Chips, also known as crisps, are a non-perishable food item.
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Lighter (Items): A Lighter is a drainable item with uses.
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Hammer (Items): The Hammer is a tool that may be used either for barricading, or as a subpar weapon it is found randomly in cupboards found throughout the town.
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Cooking pot (Items): The Cooking Pot is a tool which can be found in a large number of location, though residential buildings (houses, mansions, etc.) will have the best odds.
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Canned Vegetable Soup (Items): Canned Vegetable Soup (called “Soup” on a model) is a non-perishable food item.
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Carrots (Items): Carrots are a perishable food item.
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Empty bottle (Items): Empty bottles are items used to make Molotov Cocktails.
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Can Opener (Items): The Can Opener is a tool for opening cans.
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Chocolate (Items): Chocolate is a non-perishable food item.
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Door (Items): Doors are items that can stop zombies from entering a room or building.right|Door Doors are used to replace previous doors that have been broken down by the player.
Where to focus
Track the items you depend on. When a source runs dry, you should already know the next one, not discover it mid-crisis.
Weapons worth knowing
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Wooden plank (Weapons): A Wooden plank can be obtained by smashing a door with the axe, saw a log with a saw or get from other barricades window from other houses.
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Pen (Weapons): The weight of the Pen is 0.1.
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Pencil (Weapons): The Pencil had no use before,but since an update it can be used (like the pen) as a weapon,only used once,and can be used in crafting along with.
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Molotov cocktail (Weapons): The Molotov Cocktail is a craftable ranged weapon.
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Shotgun (Weapons): The Shotgun is a ranged weapon, which can quickly take down large numbers of zombies.
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Axe (Weapons): The Axe is a weapon that can be found in places on the map.
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Spiked Baseball Bat (Weapons): The Spiked Baseball Bat is a weapon crafted by using a baseball bat, nails, and a hammer.
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Hammer (Weapons): The Hammer is a tool that may be used either for barricading, or as a subpar weapon it is found randomly in cupboards found throughout the town.
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Baseball Bat (Weapons): The Baseball Bat is a melee weapon in Project Zomboid, it has less damage yet farther range than the Fire Axe.
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Spoon (Weapons): The Spoon is a weapon in Project Zomboid.
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Golf Club (Weapons): The Golf Club is a melee weapon with a damage rating of 4 (FORE!).
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Nailed Plank (Weapons): An improvement on the normal plank made by hammering a nail into a regular wooden plank.