Antewise

Path of Exile 2 Support Gems — All 557 with Tags and Level

Updated 18 Oct 2026 Source PoE2DB (poe2db.tw) support gem list — name, required level, keyword tags and attribute per gem (18 October 2026) By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Support gems only touch the keywords they name. Pick the keyword your main skill carries, filter by it, and you get the short list of supports that can change it.

557 supports · 349 with skill text · 76 Lineage supports

Abiding Hex

Lv 2

Intelligence

SupportCurse

Accelerated Growth

Lv 2

Intelligence

SupportSpellAoETriggerPlant

Accelerated Growth II

Lv 5

Intelligence

SupportSpellAoETriggerPlant

Acrimony

Lv 2

Intelligence

Support

Adhesive Grenades I

Lv 2

Dexterity

SupportGrenade

Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate.

Adhesive Grenades II

Lv 3

Dexterity

SupportGrenade

Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land.

Admixture

Lv 2

Dexterity

SupportPhysicalChaos

Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.

Advancing Storm

Lv 4

Intelligence

SupportStorm

Aftershock I

Lv 2

Strength

SupportAttackMeleeSlam

Supports Slams you use yourself, giving them a chance to create an Aftershock.

Aftershock II

Lv 4

Strength

SupportAttackMeleeSlam

Supports Slams you use yourself, giving them a chance to create an Aftershock.

Ahn's Citadel

Lv 1

Intelligence

SupportLineage

Supports skills that create walls in a line, causing them to instead be created along a fissure.

Ailith's Chimes

Lv 1

Dexterity

SupportLineage

Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.

Alignment I

Lv 3

Dexterity

SupportAttackProjectile

Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.

Alignment II

Lv 4

Dexterity

SupportAttackProjectile

Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.

Alignment III

Lv 5

Dexterity

SupportAttackProjectile

Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction fire additional Projectiles. Cannot Support Channelled Skills.

Amanamu's Tithe

Lv 1

Strength

SupportLineageMinionPersistent

Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.

Ambrosia

Lv 2

Intelligence

Support

Ambrosia II

Lv 3

Intelligence

Support

Ambush

Lv 1

Intelligence

Support

Ammo Conservation I

Lv 2

Dexterity

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.

Ammo Conservation II

Lv 4

Dexterity

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.

Ammo Conservation III

Lv 5

Dexterity

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed.

Ancestral Call I

Lv 4

Strength

SupportAttackMeleeStrike

Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.

Ancestral Call II

Lv 5

Strength

SupportAttackMeleeStrike

Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.

Arakaali's Lust

Lv 1

Dexterity

SupportLineage

Supports any Skill that Hits Enemies, causing it to deal increasingly higher damage the more Poisons are on the target.

Arbiter's Ignition

Lv 1

Intelligence

SupportLineageSpellFire

Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.

Arbiter's Reach

Lv 1

Item or class

SupportLineageBuffPersistentDuration

Arcane Surge

Lv 1

Intelligence

SupportSpellDuration

Arjun's Medal

Lv 1

Dexterity

SupportLineageAmmunitionProjectile

Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.

Armour Break I

Lv 2

Strength

SupportPhysical

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.

Armour Break II

Lv 3

Strength

SupportPhysical

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.

Armour Break III

Lv 4

Strength

SupportPhysical

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.

Armour Demolisher I

Lv 1

Strength

Support

Supports any skill, causing Armour Break it inflicts to be stronger.

Armour Demolisher II

Lv 3

Strength

Support

Supports any skill, causing Armour Break it inflicts to be stronger.

Armour Explosion

Lv 1

Strength

SupportAttackWarcryAoETriggerFirePayoff

Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.

Astral Projection

Lv 3

Intelligence

Support

Atalui's Bloodletting

Lv 1

Strength

SupportLineagePhysical

Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.

Atziri's Allure

Lv 1

Intelligence

SupportLineageCurse

Atziri's Call

Lv 1

Intelligence

SupportLineageSpellAoETrigger

Atziri's Communion

Lv 1

Intelligence

SupportLineagePersistent

Atziri's Impatience

Lv 1

Dexterity

SupportLineage

Supports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.

Auto Reload

Lv 1

Strength

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.

Barbs I

Lv 3

Strength

SupportAttackMeleeStrike

Supports Melee Strike Skills. After you Retaliate with Thorns Damage, you also deal your Thorns damage to enemies you Hit with Supported Skills.

Barbs II

Lv 5

Strength

SupportAttackMeleeStrike

Supports Melee Strike Skills. After you Retaliate with Thorns Damage, you also deal your Thorns damage to enemies you Hit with Supported Skills.

Barbs III

Lv 5

Strength

SupportAttackMeleeStrike

Supports Melee Strike Skills. After you Retaliate with Thorns Damage, you also deal your Thorns damage twice to enemies you Hit with Supported Skills.

Battershout

Lv 1

Strength

SupportWarcryAoETriggerPhysicalPayoff

Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.

Behead I

Lv 2

Strength

SupportAttackMeleeStrike

Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.

Behead II

Lv 3

Strength

SupportAttackMeleeStrike

Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.

Bhatair's Vengeance

Lv 1

Intelligence

SupportAttackWarcryColdDuration

Bidding I

Lv 2

Intelligence

SupportMinionCommand

Bidding II

Lv 4

Intelligence

SupportMinionCommand

Bidding III

Lv 5

Intelligence

SupportMinionCommand

Biting Frost I

Lv 3

Intelligence

SupportColdPayoff

Biting Frost II

Lv 5

Intelligence

SupportColdPayoff

Blazing Critical

Lv 4

Intelligence

SupportAttackFireDuration

Bleed I

Lv 1

Strength

SupportPhysical

Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.

Bleed II

Lv 3

Strength

SupportPhysical

Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.

Bleed III

Lv 5

Strength

SupportPhysical

Supports any skill that Hits enemies, causing it to inflict Bleeding.

Bleed IV

Lv 5

Strength

SupportPhysical

Supports any skill that Hits enemies, causing it to deal more Melee Physical Damage to Bleeding Enemies, but be unable to inflict Bleeding itself. Supported Skills also inflict Incision on Hit.

Blind I

Lv 2

Dexterity

Support

Supports any skill that Hits enemies, causing them to Blind on Hit.

Blind II

Lv 5

Dexterity

Support

Supports any skill that Hits enemies, causing them to Blind on Hit with increased effect.

Blindside

Lv 1

Dexterity

Support

Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.

Bloodlust

Lv 1

Strength

SupportAttackMeleePhysical

Supports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.

Bone Shrapnel

Lv 2

Intelligence

SupportAoETriggerPhysical

Boundless Energy I

Lv 2

Intelligence

Support

Boundless Energy II

Lv 4

Intelligence

Support

Bounty I

Lv 2

Dexterity

Support

Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.

Bounty II

Lv 4

Dexterity

Support

Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.

Brambleslam

Lv 5

Strength

SupportAttackAoEMeleeSlamTriggerPhysicalHazardPlant

Supports Slam Skills, making them Trigger Brambles to create Hazardous brambles which damage and Maim enemies. Does not modify Skills used by Minions or Totems.

Branching Fissures I

Lv 3

Strength

Support

Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.

Branching Fissures II

Lv 5

Strength

Support

Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.

Breachlord's Amalgam

Lv 1

Item or class

SupportLineageProjectileLightningCold

Brink I

Lv 1

Strength

SupportAttackMelee

Supports Melee Attack Skills. Supported Skills build up Heavy Stun more quickly, but cannot themselves Heavy Stun.

Brink II

Lv 3

Strength

SupportAttackMelee

Supports Melee Attack Skills. Supported Skills build up Stun more quickly, but cannot themselves Stun.

Brittle Armour

Lv 3

Intelligence

SupportPhysicalCold

Brutality I

Lv 1

Strength

SupportPhysical

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.

Brutality II

Lv 2

Strength

SupportPhysical

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.

Brutality III

Lv 5

Strength

SupportPhysical

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.

Brutus' Brain

Lv 1

Strength

SupportLineageMinion

Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.

Burgeon I

Lv 1

Intelligence

SupportChannelling

Burgeon II

Lv 4

Intelligence

SupportChannelling

Burning Inscription

Lv 4

Intelligence

SupportAoETriggerFire

Bursting Plague

Lv 2

Dexterity

SupportAoETriggerPhysicalChaos

Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.

Cadence

Lv 2

Dexterity

SupportAttack

Supports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.

Caltrops

Lv 3

Dexterity

SupportAttackAoEProjectileTriggerDurationHazard

Supports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.

Cannibalism I

Lv 3

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.

Cannibalism II

Lv 4

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.

Catalysing Elements

Lv 5

Intelligence

SupportSpellAoETriggerLightningColdFire

Catha's Brilliance

Lv 1

Item or class

SupportLineageMinionAoEFire

Catharsis

Lv 2

Intelligence

SupportPhysicalChaosConditional

Chain I

Lv 1

Dexterity

SupportProjectileChaining

Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.

Chain II

Lv 2

Dexterity

SupportProjectileChaining

Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.

Chain III

Lv 5

Dexterity

SupportProjectileChaining

Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.

Chaos Attunement

Lv 3

Intelligence

SupportChaos

Chaos Mastery

Lv 5

Intelligence

SupportChaos

Chaotic Freeze

Lv 3

Intelligence

SupportSpellChaos

Charge Profusion I

Lv 1

Dexterity

Support

Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.

Charge Profusion II

Lv 5

Dexterity

Support

Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.

Charged Mark

Lv 5

Dexterity

SupportSpellAoETriggerMarkDuration

Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.

Charged Shots I

Lv 3

Dexterity

SupportAttackProjectile

Supports Bow Attacks. Every third shot with Supported Skills restores a portion of its Mana cost and Gains Damage as extra Lightning Damage.

Charged Shots II

Lv 5

Dexterity

SupportAttackProjectile

Supports Bow Attacks. Every third shot with Supported Skills Gains Damage as extra Lightning Damage.

Cirel's Cultivation

Lv 1

Strength

SupportLineageTotem

Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.

Clarity I

Lv 1

Intelligence

SupportBuffPersistent

Clarity II

Lv 4

Intelligence

SupportBuffPersistent

Clash

Lv 3

Strength

SupportAttackMelee

Supports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.

Close Combat I

Lv 3

Dexterity

SupportAttack

Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.

Close Combat II

Lv 5

Dexterity

SupportAttack

Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.

Cold Attunement

Lv 1

Intelligence

SupportCold

Cold Exposure

Lv 4

Intelligence

SupportColdDuration

Cold Mastery

Lv 5

Intelligence

SupportCold

Cold Penetration

Lv 2

Intelligence

SupportCold

Combo Finisher I

Lv 1

Dexterity

SupportAttackMeleeStrikeConditional

Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal more damage. Cannot support skills which already Combo.

Combo Finisher II

Lv 3

Dexterity

SupportAttackMeleeStrikeConditional

Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo.

Commandment

Lv 1

Intelligence

SupportMinionCommand

Commiserate

Lv 2

Dexterity

Support

Supports Skills you use or Trigger yourself, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.

Compressed Duration I

Lv 1

Strength

SupportDuration

Supports any skill that has a duration making that duration shorter.

Compressed Duration II

Lv 3

Strength

SupportDuration

Supports any skill that has a duration making that duration shorter.

Concentrated Area

Lv 1

Intelligence

SupportAoE

Concoct I

Lv 2

Strength

Support

Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.

Concoct II

Lv 4

Strength

Support

Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.

Concussive Runes

Lv 1

Item or class

SupportAttackAoEMeleeSlamTrigger

Concussive Spells

Lv 4

Intelligence

SupportSpellPhysical

Considered Casting

Lv 2

Intelligence

SupportSpell

Controlled Destruction

Lv 1

Intelligence

SupportSpell

Controlled Hazard

Lv 4

Dexterity

SupportHazard

Supports Skills which create Hazards, causing those Hazards to be unable to be triggered for 3 seconds after being created.

Cool Headed

Lv 3

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.

Cooldown Recovery I

Lv 3

Dexterity

Support

Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.

Cooldown Recovery II

Lv 4

Dexterity

Support

Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.

Corpse Conservation

Lv 3

Intelligence

Support

Corrosion

Lv 1

Dexterity

SupportPhysicalChaos

Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.

Corrupting Cry I

Lv 3

Strength

SupportWarcryTriggerPhysicalDuration

Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.

Corrupting Cry II

Lv 5

Strength

SupportWarcryTriggerPhysicalDuration

Supports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.

Coursing Current

Lv 1

Intelligence

SupportSpellProjectileTriggerLightningChaining

Crackling Barrier

Lv 2

Intelligence

SupportLightningChannelling

Crater

Lv 2

Strength

SupportAttackAoEMeleeTriggerFireDuration

Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.

Crazed Minions

Lv 4

Intelligence

SupportMinionPersistent

Creeping Chill

Lv 1

Intelligence

SupportAoETriggerCold

Crescendo I

Lv 1

Intelligence

SupportAttackMeleeStrike

Crescendo II

Lv 4

Intelligence

SupportAttackMeleeStrike

Crescendo III

Lv 5

Intelligence

SupportAttackMeleeStrike

Crystalline Shards

Lv 1

Intelligence

Support

Culling Strike I

Lv 4

Dexterity

SupportAttack

Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.

Culling Strike II

Lv 5

Dexterity

SupportAttack

Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.

Culmination I

Lv 3

Dexterity

SupportAttackMeleeConditional

Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.

Culmination II

Lv 5

Dexterity

SupportAttackMeleeConditional

Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.

Cursed Ground

Lv 3

Intelligence

SupportCurse

Danse Macabre

Lv 2

Intelligence

Support

Daresso's Passion

Lv 1

Strength

SupportBannerLineage

Supports Banner Skills, causing them to require significantly less Glory to use.

Dauntless

Lv 1

Strength

SupportConditional

Supports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a cooldown or another usage Condition.

Deadly Herald

Lv 3

Dexterity

SupportHerald

Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.

Deadly Poison I

Lv 2

Dexterity

SupportChaos

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.

Deadly Poison II

Lv 4

Dexterity

SupportChaos

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.

Deadly Resolve

Lv 3

Strength

SupportAttackAoETriggerPhysicalChannellingStaged

Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.

Deathmarch

Lv 2

Intelligence

SupportMinionPersistent

Decaying Hex

Lv 3

Intelligence

SupportSpellTriggerChaosDurationCurse

Deep Cuts I

Lv 3

Strength

SupportPhysical

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.

Deep Cuts II

Lv 5

Strength

SupportPhysical

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.

Deep Freeze

Lv 1

Intelligence

SupportCold

Defy I

Lv 2

Strength

SupportAttack

Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.

Defy II

Lv 5

Strength

SupportAttack

Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.

Delayed Gratification

Lv 2

Dexterity

Support

Supports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.

Delayed Reaction

Lv 4

Dexterity

SupportHazard

Supports Skills which create Hazards, causing those Hazards to only be able to trigger immediately after creation or at the end of their duration. Created Hazards have significantly lowered duration, and deal more damage.

Deliberation

Lv 3

Dexterity

Support

Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.

Derange

Lv 4

Intelligence

Support

Dialla's Desire

Lv 1

Intelligence

SupportLineage

Direstrike I

Lv 2

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.

Direstrike II

Lv 4

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.

Doedre's Undoing

Lv 1

Intelligence

SupportLineageSpellAoETriggerChaosCurse

Dominus' Grasp

Lv 1

Dexterity

SupportLineageProjectileChaining

Supports Projectile skills and any other skills that Chain, causing them to Chain more times.

Double Barrel I

Lv 1

Strength

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.

Double Barrel II

Lv 2

Strength

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.

Double Barrel III

Lv 5

Strength

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed. Supported Skills will also automatically reload when they Heavy Stun an enemy.

Drain Ailments

Lv 3

Intelligence

SupportSpell

Dreamer's Knell

Lv 1

Dexterity

SupportLineageAttackAoEMeleeTriggerDuration

[DNT-UNUSED] Ezomyte Four

Durability

Lv 2

Dexterity

Support

Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.

Echoing Cry

Lv 4

Strength

SupportWarcryAoEConditional

Supports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.

Efficiency I

Lv 1

Strength

Support

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.

Efficiency II

Lv 4

Strength

Support

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.

Einhar's Beastrite

Lv 1

Strength

SupportLineageAttackMeleeStrike

Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.

Electrocute

Lv 2

Dexterity

SupportLightning

Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.

Electromagnetism

Lv 3

Intelligence

SupportSpellAoETriggerSustainedLightningPayoff

Elemental Armament I

Lv 1

Strength

SupportAttack

Supports Attacks, causing them to deal more Elemental damage.

Elemental Armament II

Lv 2

Strength

SupportAttack

Supports Attacks, causing them to deal more Elemental damage.

Elemental Armament III

Lv 5

Strength

SupportAttack

Supports Attacks, causing them to deal more Damage for each Elemental Ailment on Enemies they Hit. Supported Skills cannot themselves inflict Elemental Ailments.

Elemental Army

Lv 1

Intelligence

SupportMinion

Elemental Discharge

Lv 3

Intelligence

SupportSpellAoETriggerLightningColdFirePayoff

Elemental Focus

Lv 3

Intelligence

Support

Embitter

Lv 2

Intelligence

SupportCold

Empowered Sparks I

Lv 2

Intelligence

SupportProjectileTriggerLightningDuration

Empowered Sparks II

Lv 4

Intelligence

SupportProjectileTriggerLightningDuration

Encroaching Ground

Lv 2

Intelligence

SupportAoE

Enduring Impact I

Lv 1

Strength

Support

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.

Enduring Impact II

Lv 4

Strength

Support

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.

Energy Capacitor

Lv 3

Intelligence

Support

Energy Retention

Lv 3

Intelligence

SupportTrigger

Enraged Warcry I

Lv 4

Strength

SupportWarcry

Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.

Enraged Warcry II

Lv 5

Strength

SupportWarcry

Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.

Eonyr's Thunder

Lv 1

Dexterity

SupportLineageSpellAoETriggerLightning

Supports any Skill which can deal damage. Lightning damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.

Escalating Poison

Lv 1

Dexterity

SupportChaos

Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.

Esh's Prowess

Lv 1

Item or class

SupportLineageLightning

Esh's Radiance

Lv 1

Intelligence

SupportLineageLightningChaos

Essence Harvest

Lv 3

Intelligence

SupportMinionPersistent

Eternal Flame I

Lv 1

Strength

SupportFire

Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.

Eternal Flame II

Lv 3

Strength

SupportFire

Supports any skill that Hits enemies, causing its Ignites to last longer.

Eternal Flame III

Lv 4

Strength

SupportFire

Supports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit.

Eternal Mark

Lv 3

Intelligence

SupportMark

Excise

Lv 2

Intelligence

Support

Execrate

Lv 3

Intelligence

Support

Execute I

Lv 1

Strength

Support

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.

Execute II

Lv 4

Strength

Support

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.

Execute III

Lv 5

Strength

Support

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.

Expand

Lv 5

Intelligence

SupportSpellAoE

Expanse

Lv 1

Intelligence

SupportAoE

Exploit Weakness

Lv 2

Strength

SupportPayoff

Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.

Exposing Cry

Lv 4

Strength

SupportWarcryDuration

Supports Warcries. Supported Skills apply Exposure on Hitting enemies.

Extraction

Lv 3

Intelligence

SupportSpellChaos

Fan The Flames

Lv 2

Strength

SupportAttackAoETriggerFire

Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.

Fan The Flames II

Lv 4

Strength

SupportAttackAoETriggerFire

Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.

Feeding Frenzy I

Lv 3

Intelligence

SupportMinion

Feeding Frenzy II

Lv 4

Intelligence

SupportMinion

Ferocity

Lv 1

Dexterity

Support

Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do, but cannot generate Frenzy Charges. Cannot Support Skills which consume Frenzy Charges.

Fiery Death

Lv 2

Intelligence

SupportSpellAoETriggerFire

Fire Attunement

Lv 1

Strength

SupportFire

Supports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.

Fire Exposure

Lv 4

Strength

SupportFireDuration

Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting.

Fire Mastery

Lv 5

Intelligence

SupportFire

Fire Penetration I

Lv 2

Strength

SupportFire

Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.

Fire Penetration II

Lv 5

Strength

SupportFire

Supports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.

Fist Of Kalguur

Lv 1

Item or class

SupportAttackAoEMeleeSlamTriggerPhysicalDuration

Fist of War I

Lv 1

Strength

SupportAttackMeleeSlam

Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.

Fist of War II

Lv 3

Strength

SupportAttackMeleeSlam

Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.

Fist of War III

Lv 5

Strength

SupportAttackMeleeSlam

Supports Slams you use yourself, providing a very powerful Ancestral Boost infrequently.

Flamepierce

Lv 1

Strength

SupportProjectileFire

Supports Skills which can fire Projectiles. Initial Projectile created by Supported Skills will always Pierce Ignited Enemies, but Supported Skills cannot inflict Ignite themselves.

Fluke

Lv 3

Intelligence

SupportTrigger

Focused Curse

Lv 2

Intelligence

SupportCurse

Font of Blood

Lv 2

Strength

SupportTotem

Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.

Font of Mana

Lv 2

Intelligence

SupportTotem

Fork

Lv 3

Dexterity

SupportProjectile

Supports Projectile skills, making their Projectiles Fork.

Fortress I

Lv 1

Intelligence

Support

Fortress II

Lv 3

Intelligence

Support

Freeze

Lv 2

Intelligence

SupportCold

Freezefork

Lv 1

Intelligence

SupportProjectileCold

Frenzied Riposte

Lv 2

Dexterity

SupportAttack

Supports Attacks you use or Trigger yourself, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.

Fresh Clip I

Lv 2

Strength

Support

Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.

Fresh Clip II

Lv 4

Strength

Support

Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds.

Frost Nexus

Lv 2

Intelligence

SupportAoECold

Frostfire

Lv 3

Intelligence

SupportColdFirePayoff

Frozen Spite

Lv 2

Dexterity

SupportAoEProjectileTriggerCold

Supports Skills that Hit enemies, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.

Gambleshot

Lv 3

Intelligence

SupportProjectile

Garukhan's Resolve

Lv 1

Dexterity

SupportLineageAttackConditional

Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.

Glacier

Lv 2

Intelligence

Support

Gorge

Lv 2

Intelligence

Support

Guatelitzi's Ablation

Lv 1

Intelligence

SupportLineage

Haemocrystals

Lv 3

Strength

SupportAttackAoETriggerPhysical

Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding.

Hardy Totems I

Lv 2

Strength

SupportTotem

Supports Skills which create Totems, causing those Totems to have more Life.

Hardy Totems II

Lv 4

Strength

SupportTotem

Supports Skills which create Totems, causing those Totems to have more Life.

Harmonic Remnants I

Lv 2

Intelligence

SupportRemnant

Harmonic Remnants II

Lv 3

Intelligence

SupportRemnant

Hayoxi's Fulmination

Lv 1

Intelligence

SupportLineageSpellAoETriggerPhysicalLightningColdFireChaosCurse

Healing Runes

Lv 1

Item or class

SupportBuffPersistent

Heavy Swing

Lv 4

Strength

SupportAttackMeleePhysical

Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.

Heft

Lv 5

Strength

SupportPhysical

Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.

Heightened Accuracy I

Lv 1

Dexterity

SupportAttack

Supports Attacks, causing them to gain Accuracy.

Heightened Accuracy II

Lv 3

Dexterity

SupportAttack

Supports Attacks, causing them to gain Accuracy, and never miss against Enemies on full Life.

Heightened Charges

Lv 2

Dexterity

Support

Supports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.

Heightened Curse

Lv 1

Intelligence

SupportCurse

Helbrym's Hide

Lv 1

Strength

SupportLineageShapeshiftBuff

Supports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect.

Her Declaration

Lv 1

Item or class

SupportLineageBuffPersistent

Herbalism I

Lv 2

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.

Herbalism II

Lv 4

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.

Hex Bloom

Lv 3

Intelligence

SupportAoECurse

Hit and Run

Lv 4

Dexterity

SupportAttackConditional

Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a cooldown.

Holy Descent

Lv 5

Strength

SupportAoEDuration

Supports Skills that leap into the air, causing them to create Consecrated Ground when you land.

Hourglass

Lv 1

Intelligence

Support

Hulking Minions

Lv 4

Intelligence

SupportMinionPersistent

Ice Bite I

Lv 1

Intelligence

SupportWarcryColdDuration

Ice Bite II

Lv 3

Intelligence

SupportWarcryColdDuration

Icicle

Lv 2

Intelligence

Support

Ignite I

Lv 1

Strength

SupportFire

Supports any skill that Hits enemies, making it more likely to Ignite.

Ignite II

Lv 3

Strength

SupportFire

Supports any skill that Hits enemies, making it more likely to Ignite.

Ignite III

Lv 5

Strength

SupportFire

Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.

Immolate

Lv 3

Strength

SupportFirePayoff

Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.

Impact Shockwave

Lv 1

Strength

SupportAttackAoEMeleeStrike

Supports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.

Impale

Lv 4

Dexterity

SupportAttackPhysical

Supports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.

Impending Doom

Lv 1

Intelligence

SupportSpellAoETriggerChaos

Incision

Lv 4

Strength

SupportAttackPhysical

Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.

Inexorable Critical I

Lv 3

Intelligence

Support

Inexorable Critical II

Lv 4

Intelligence

Support

Infernal Legion I

Lv 2

Strength

SupportMinionAoEFire

Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.

Infernal Legion II

Lv 5

Strength

SupportMinionAoEFire

Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.

Infernal Legion III

Lv 1

Strength

SupportMinionAoEFire

Supports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.

Inhibitor

Lv 2

Dexterity

SupportSpell

Supports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.

Innervate

Lv 1

Dexterity

SupportLightningDuration

Supports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.

Intense Agony

Lv 2

Intelligence

SupportSpellDuration

Ixchel's Torment

Lv 1

Intelligence

SupportLineageTrigger

Jagged Ground I

Lv 2

Strength

SupportAttackAoEMeleeSlamDuration

Supports Slam skills. Supported Skills will consume Endurance Charges on use to create Jagged Ground. Cannot Support Skills which consume Endurance Charges.

Jagged Ground II

Lv 5

Strength

SupportAttackAoEMeleeSlamDuration

Supports Slam skills. Aftershocks caused by Supported Slam Skills always create patches of Jagged Ground.

Kalisa's Crescendo

Lv 1

Intelligence

SupportLineage

Kaom's Madness

Lv 1

Strength

SupportLineageAttackMelee

Supports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.

Khatal's Rejuvenation

Lv 1

Intelligence

SupportLineageRemnant

Knockback

Lv 3

Strength

Support

Supports any skill that Hits enemies, causing it to Knock Back enemies.

Kulemak's Dominion

Lv 1

Intelligence

SupportLineage

Kurgal's Leash

Lv 1

Intelligence

SupportLineageMinionChaos

Last Gasp

Lv 1

Intelligence

SupportMinionPersistentDuration

Lasting Shock

Lv 2

Dexterity

SupportLightning

Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.

Life Bounty

Lv 1

Dexterity

Support

Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.

Life Drain

Lv 1

Dexterity

Support

Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.

Life Leech I

Lv 2

Strength

SupportAttackPhysical

Supports Attacks, causing their Physical damage to Leech Life.

Life Leech II

Lv 3

Strength

SupportAttackPhysical

Supports Attacks, causing their Physical damage to Leech Life.

Life Leech III

Lv 5

Strength

SupportAttackPhysical

Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.

Lifetap

Lv 2

Strength

Support

Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.

Lightning Attunement

Lv 1

Dexterity

SupportLightning

Supports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.

Lightning Exposure

Lv 4

Dexterity

SupportLightningDuration

Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.

Lightning Mastery

Lv 5

Intelligence

SupportLightning

Lightning Penetration

Lv 2

Dexterity

SupportLightning

Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.

Living Lightning

Lv 2

Intelligence

SupportMinionTriggerLightningDuration

Living Lightning II

Lv 4

Intelligence

SupportMinionTriggerLightningDuration

Lockdown

Lv 1

Dexterity

Support

Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.

Long Fuse I

Lv 4

Strength

Support

Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.

Long Fuse II

Lv 5

Strength

Support

Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.

Longshot I

Lv 2

Dexterity

SupportAttack

Supports Attacks, causing them to deal more damage from farther away.

Longshot II

Lv 3

Dexterity

SupportAttack

Supports Attacks, causing them to deal more damage from farther away.

Loyalty

Lv 2

Intelligence

SupportMinion

Magnified Area I

Lv 1

Intelligence

SupportAoE

Magnified Area II

Lv 3

Intelligence

SupportAoE

Maim

Lv 2

Dexterity

SupportAttack

Supports Attacks, causing them to Maim enemies.

Malady

Lv 1

Dexterity

Support

Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleeding with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleeding.

Mana Bounty

Lv 1

Dexterity

Support

Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.

Mana Flare

Lv 2

Intelligence

SupportSpellAoETriggerFire

Mana Leech

Lv 2

Intelligence

SupportAttackPhysical

Mark for Death

Lv 2

Strength

SupportMarkPhysical

Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.

Mark for Death II

Lv 4

Strength

SupportMarkPhysical

Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.

Mark of Siphoning

Lv 1

Intelligence

SupportMark

Mark of Siphoning II

Lv 4

Intelligence

SupportMark

Meat Shield I

Lv 1

Strength

SupportMinion

Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.

Meat Shield II

Lv 3

Strength

SupportMinion

Supports skills which create Minions, granting them less damage taken but making them deal less damage.

Medved's Felling

Lv 1

Item or class

SupportLineageAttackMelee

Minion Instability

Lv 2

Intelligence

SupportMinionFire

Minion Mastery

Lv 5

Intelligence

SupportMinion

Minion Pact I

Lv 1

Intelligence

SupportMinion

Minion Pact II

Lv 4

Intelligence

SupportMinion

Minion Splash I

Lv 2

Strength

SupportAttackMinionMeleeStrike

Supports Skills which create Minions which Strike, causing those Minions' Strikes to have Melee Splash.

Minion Splash II

Lv 5

Strength

SupportAttackMinionMeleeStrike

Supports Skills which create Minions which Strike, increasing their Area of Effect and causing those Minions' Strikes to have Melee Splash.

Mobility

Lv 3

Dexterity

Support

Supports skills that can be used while moving, allowing you to move faster while using them.

Momentum

Lv 2

Dexterity

Support

Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.

Morgana's Tempest

Lv 1

Intelligence

SupportLineageStorm

Mórrigan's Insight

Lv 1

Item or class

SupportLineageTriggerColdDurationPayoff

Multishot I

Lv 1

Dexterity

SupportProjectile

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

Multishot II

Lv 2

Dexterity

SupportProjectile

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

Murderous Intent

Lv 1

Dexterity

Support

Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.

Muster

Lv 3

Intelligence

SupportMinion

Mysticism I

Lv 2

Intelligence

SupportBuffPersistent

Mysticism II

Lv 4

Intelligence

SupportBuffPersistent

Neural Overload

Lv 3

Dexterity

SupportLightning

Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.

Nimble Reload

Lv 4

Dexterity

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.

Nova Projectiles I

Lv 2

Dexterity

SupportProjectile

Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.

Nova Projectiles II

Lv 4

Dexterity

SupportProjectile

Supports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage and gaining a cooldown. Does not Support Skills which rain down Projectiles from above. Cannot Support Skills which already have a cooldown.

Oisín's Oath

Lv 1

Intelligence

SupportLineageSpell

Olroth's Conviction

Lv 1

Item or class

SupportLineage

Olroth's Hubris

Lv 1

Item or class

SupportLineage

Opening Move

Lv 1

Strength

Support

Supports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze.

Overabundance I

Lv 1

Dexterity

Support

Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word

Overabundance II

Lv 4

Dexterity

Support

Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word

Overabundance III

Lv 1

Dexterity

SupportCurse

Supports Skills which have a Limit, doubling that Limit, but Cursing yourself on Supported Skill use. Only applies to restrictions that use the word

Overcharge

Lv 4

Dexterity

SupportLightning

Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.

Overextend

Lv 1

Dexterity

SupportAttack

Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.

Overreach

Lv 2

Dexterity

SupportAttackAoE

Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.

Paquate's Pact

Lv 1

Strength

SupportLineageWarcryTriggerPhysicalDuration

Supports Warcries, Triggering Twisted Pact to inflict Corrupted Blood on enemies in their area of effect., at the cost of your Life.

Payload

Lv 4

Dexterity

SupportGrenade

Supports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.

Perfected Endurance

Lv 4

Dexterity

SupportChannelling

Supports skills which have a benefit for Perfect Timing. Supported Skills grant at least one Endurance Charge when Hitting an enemy with Perfect Timing.

Perfection

Lv 4

Dexterity

Support

Supports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you.

Perpetual Charge

Lv 1

Intelligence

Support

Persistent Ground I

Lv 2

Strength

Support

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer.

Persistent Ground II

Lv 3

Strength

Support

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.

Persistent Ground III

Lv 5

Strength

Support

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.

Physical Mastery

Lv 5

Intelligence

SupportPhysical

Pierce I

Lv 1

Dexterity

SupportProjectile

Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.

Pierce II

Lv 3

Dexterity

SupportProjectile

Supports Projectile skills, making their Projectiles Pierce an enemy.

Pierce III

Lv 5

Dexterity

SupportProjectile

Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.

Pin I

Lv 1

Dexterity

SupportPhysical

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.

Pin II

Lv 2

Dexterity

SupportPhysical

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.

Pin III

Lv 5

Dexterity

SupportPhysical

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.

Pinpoint Critical

Lv 2

Intelligence

Support

Poison I

Lv 1

Dexterity

SupportChaos

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

Poison II

Lv 3

Dexterity

SupportChaos

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

Poison III

Lv 5

Dexterity

SupportChaos

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

Poison Spores

Lv 3

Dexterity

SupportAttackBuffAoETriggerPhysicalChaosDurationPlant

Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.

Potent Exposure

Lv 2

Intelligence

SupportSpell

Practical Magic I

Lv 3

Intelligence

SupportSpellDuration

Practical Magic II

Lv 5

Intelligence

SupportSpellDuration

Practiced Combo

Lv 3

Dexterity

SupportAttackMeleeStrike

Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.

Precision I

Lv 1

Dexterity

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.

Precision II

Lv 4

Dexterity

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.

Profanity I

Lv 1

Intelligence

SupportChaos

Profanity II

Lv 5

Intelligence

SupportChaos

Projectile Acceleration I

Lv 1

Dexterity

SupportProjectile

Supports Projectile skills, making those Projectiles travel faster.

Projectile Acceleration II

Lv 4

Dexterity

SupportProjectile

Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.

Projectile Acceleration III

Lv 5

Dexterity

SupportProjectile

Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.

Projectile Deceleration I

Lv 1

Dexterity

SupportProjectile

Supports Projectile skills, making those Projectiles travel more slowly.

Projectile Deceleration II

Lv 3

Dexterity

SupportProjectile

Supports Projectile skills, making those Projectiles travel more slowly.

Prolonged Duration I

Lv 1

Strength

SupportDuration

Supports any skill that has a duration, making that duration longer.

Prolonged Duration II

Lv 3

Strength

SupportDuration

Supports any skill that has a duration, making that duration longer.

Prototype Seventeen

Lv 1

Item or class

SupportLineage

Punch Through

Lv 3

Dexterity

SupportAttackMelee

Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.

Pursuit I

Lv 1

Dexterity

SupportAttackMelee

Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.

Pursuit II

Lv 3

Dexterity

SupportAttackMelee

Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.

Pursuit III

Lv 5

Dexterity

SupportAttackMelee

Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.

Quill Burst

Lv 3

Strength

SupportAttackAoEMeleeTriggerPhysical

Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.

Rage I

Lv 1

Strength

SupportAttackMelee

Supports Melee Attacks, causing them to grant Rage on Hit.

Rage II

Lv 4

Strength

SupportAttackMelee

Supports Melee Attacks, causing them to grant Rage on Hit.

Rage III

Lv 5

Strength

SupportAttackMelee

Supports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you or supported minion are not at maximum Rage.

Rageforged I

Lv 4

Strength

Support

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

Rageforged II

Lv 5

Strength

Support

Supports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

Raging Cry

Lv 2

Strength

SupportWarcry

Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.

Rakiata's Flow

Lv 1

Dexterity

SupportLineage

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

Rapid Attacks I

Lv 1

Dexterity

SupportAttack

Supports Attacks, causing them to Attack faster.

Rapid Attacks II

Lv 4

Dexterity

SupportAttack

Supports Attacks, causing them to Attack faster.

Rapid Attacks III

Lv 5

Dexterity

SupportAttack

Supports Attacks, causing them to Attack faster at the cost of Damage.

Rapid Casting I

Lv 1

Intelligence

SupportSpell

Rapid Casting II

Lv 4

Intelligence

SupportSpell

Rapid Casting III

Lv 5

Intelligence

SupportSpell

Ratha's Assault

Lv 1

Dexterity

SupportLineageAmmunitionProjectile

Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.

Rearm I

Lv 3

Dexterity

SupportHazard

Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.

Rearm II

Lv 5

Dexterity

SupportHazard

Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.

Refraction I

Lv 2

Strength

SupportBuffPersistent

Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage.

Refraction II

Lv 3

Strength

SupportBuffPersistent

Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage.

Refraction III

Lv 5

Strength

SupportBuffPersistent

Supports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.

Reinforced Totems I

Lv 3

Strength

SupportTotem

Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.

Reinforced Totems II

Lv 5

Strength

SupportTotem

Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.

Remnant Potency I

Lv 2

Strength

SupportRemnant

Supports Skills which create Remnants, making those Remnants more powerful.

Remnant Potency II

Lv 3

Strength

SupportRemnant

Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.

Remnant Potency III

Lv 4

Strength

SupportRemnant

Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.

Rending Apex

Lv 3

Strength

SupportAttackMeleeStrike

Supports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to Break Armour based on a portion of Attack damage dealt.

Retaliate I

Lv 2

Strength

SupportAttackMelee

Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage the closer you are to being Heavily Stunned.

Retaliate II

Lv 4

Strength

SupportAttackMelee

Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage and are more capable of Stunning Enemies the closer you are to being Heavily Stunned.

Retreat I

Lv 1

Dexterity

SupportProjectile

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

Retreat II

Lv 3

Dexterity

SupportProjectile

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

Retreat III

Lv 5

Dexterity

SupportProjectile

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.

Ricochet I

Lv 2

Dexterity

SupportProjectile

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

Ricochet II

Lv 4

Dexterity

SupportProjectile

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

Ricochet III

Lv 1

Dexterity

SupportProjectile

Supports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.

Rigwald's Ferocity

Lv 1

Dexterity

SupportLineageAttack

Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.

Rip

Lv 3

Strength

SupportAttackMeleePhysicalDurationRemnant

Supports Melee Attack Skills you use or Trigger yourself. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.

Rising Tempest

Lv 2

Intelligence

Support

Ritualistic Curse

Lv 3

Intelligence

SupportAoECurse

Romira's Requital

Lv 1

Intelligence

SupportLineageMinion

Runeforged Blades

Lv 1

Item or class

SupportAttackProjectileTriggerPayoff

Runic Extraction

Lv 1

Item or class

SupportRemnant

Runic Infusion

Lv 1

Item or class

SupportAttackPhysical

Rupture

Lv 3

Strength

SupportPhysical

Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.

Rusted Spikes

Lv 1

Strength

Support

Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.

Sacrificial Lamb I

Lv 1

Intelligence

SupportMinion

Sacrificial Lamb II

Lv 3

Intelligence

SupportMinion

Sacrificial Offering

Lv 3

Intelligence

Support

Salvo

Lv 3

Dexterity

SupportAttackProjectile

Supports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals.

Scouring Flame

Lv 1

Item or class

SupportFire

Searing Flame I

Lv 3

Strength

SupportFire

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

Searing Flame II

Lv 4

Strength

SupportFire

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

Second Wind I

Lv 2

Dexterity

Support

Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.

Second Wind II

Lv 4

Dexterity

Support

Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.

Second Wind III

Lv 5

Dexterity

Support

Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.

Selfless Remnants

Lv 2

Strength

SupportRemnant

Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.

Seraph's Heart

Lv 1

Item or class

SupportLineageBuffPersistent

Shock

Lv 1

Dexterity

SupportLightning

Supports any skill that Hits enemies, making it more likely to Shock.

Shock Conduction

Lv 2

Intelligence

SupportAoELightning

Shock Conduction II

Lv 1

Intelligence

SupportAoELightning

Shock Siphon

Lv 1

Intelligence

SupportLightning

Shocking Leap

Lv 2

Dexterity

SupportAoEDuration

Supports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy.

Short Fuse I

Lv 2

Strength

Support

Supports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.

Short Fuse II

Lv 4

Strength

Support

Supports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage.

Sione's Temper

Lv 1

Intelligence

SupportLineageSpellProjectile

Skittering Stone I

Lv 2

Strength

SupportMinionTriggerPhysicalDuration

Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.

Skittering Stone II

Lv 4

Strength

SupportMinionTriggerPhysicalDuration

Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.

Slow Potency

Lv 1

Dexterity

SupportSpell

Supports any skill, causing inflicted Slows to be more powerful.

Soul Drain

Lv 3

Dexterity

Support

Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.

Spar

Lv 1

Strength

SupportAttackMelee

Supports Melee Attack Skills. Supported Skills are more capable of Stunning Enemies the closer you are to being Heavily Stunned.

Spectral Volley

Lv 4

Dexterity

SupportAttackProjectile

Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.

Spell Cascade

Lv 1

Intelligence

SupportAoE

Spell Echo

Lv 2

Intelligence

SupportSpellAoE

Splinter Totem I

Lv 3

Strength

SupportTotem

Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.

Splinter Totem II

Lv 5

Strength

SupportTotem

Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.

Static Shocks

Lv 3

Intelligence

SupportSpellAoETriggerSustainedLightningDuration

Steadfast I

Lv 1

Strength

SupportChannelling

Supports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.

Steadfast II

Lv 3

Strength

SupportChannelling

Supports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.

Stoicism I

Lv 3

Strength

Support

Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.

Stoicism II

Lv 5

Strength

Support

Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.

Stomping Ground

Lv 1

Strength

SupportAttackAoETrigger

Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.

Stormchain

Lv 1

Dexterity

SupportProjectileLightningChaining

Supports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.

Stormfire

Lv 3

Intelligence

SupportLightningFire

Streamlined Rounds

Lv 3

Dexterity

SupportAmmunitionProjectile

Supports Crossbow Ammunition Skills. Supported Skills have significantly higher Attack speed and bolt capacity, but deal less damage and have longer reload time.

Strong Hearted

Lv 3

Intelligence

SupportBuffPersistent

Stun I

Lv 2

Strength

Support

Supports any skill that Hits Enemies, causing it to build up Stun more quickly.

Stun II

Lv 4

Strength

Support

Supports any skill that Hits Enemies, causing it to build up Stun more quickly.

Stun III

Lv 5

Strength

Support

Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.

Styrn's Ferocity

Lv 1

Item or class

SupportLineagePhysical

Styrn's Mountain

Lv 1

Item or class

SupportLineage

Supercritical

Lv 3

Intelligence

Support

Swift Affliction I

Lv 1

Dexterity

SupportDuration

Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.

Swift Affliction II

Lv 3

Dexterity

SupportDuration

Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.

Swift Affliction III

Lv 5

Dexterity

SupportDuration

Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.

Syzygy

Lv 4

Strength

SupportAttackMeleeSlamFire

Supports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.

Tacati's Ire

Lv 1

Dexterity

SupportLineageChaos

Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.

Tangmazu's Thurible

Lv 1

Item or class

SupportLineageMinionPersistent

Tasalio's Rhythm

Lv 1

Dexterity

SupportLineage

Supports Skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Tasalio's Rhythm. Tasalio's Rhythm causes Supported Skills to deal more damage and have shorter Perfect Timing windows for each stack. Failing to execute any Perfect Timing (even with skills not supported by Tasalio's Rhythm) will remove all Tasalio's Rhythm on you.

Tawhoa's Tending

Lv 1

Strength

SupportLineageTotemAoETriggerPhysical

Supports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life.

Tear

Lv 3

Strength

SupportAttackMeleePhysical

Supports Melee Attacks you use or Trigger yourself. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.

Tecrod's Revenge

Lv 1

Intelligence

SupportLineageMinionPersistentDuration

Tectonic Slams

Lv 2

Strength

SupportAttackMeleeSlam

Supports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures.

Thornskin I

Lv 2

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.

Thornskin II

Lv 4

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.

Thrill of the Kill

Lv 1

Intelligence

SupportAttackLightningDuration

Thrill of the Kill II

Lv 3

Intelligence

SupportAttackLightningDuration

Tireless

Lv 1

Strength

SupportWarcry

Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.

Trickster's Shard

Lv 1

Item or class

SupportLineageSpellAoETriggerDuration

Tul's Avalanche

Lv 1

Item or class

SupportLineageSpellAoE

Tul's Stillness

Lv 1

Dexterity

SupportLineageColdChaos

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.

Uhtred's Augury

Lv 1

Strength

SupportLineage

Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.

Uhtred's Constellation

Lv 1

Item or class

SupportLineage

Uhtred's Exodus

Lv 1

Strength

SupportLineage

Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.

Uhtred's Omen

Lv 1

Strength

SupportLineage

Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.

Uhtred's Rite

Lv 1

Item or class

SupportLineageDuration

Unleash

Lv 1

Intelligence

SupportSpell

Upheaval I

Lv 1

Strength

Support

Supports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed.

Upheaval II

Lv 5

Strength

Support

Supports Skills which create fissures in the ground, causing them to create additional fissures at the cost of damage and speed.

Upwelling I

Lv 2

Intelligence

SupportBuffPersistent

Upwelling II

Lv 4

Intelligence

SupportBuffPersistent

Urgent Totems I

Lv 2

Strength

SupportTotem

Supports Skills which create Totems, causing those Skills to place Totems much more quickly.

Urgent Totems II

Lv 3

Strength

SupportTotem

Supports Skills which create Totems, causing those Skills to place Totems much more quickly.

Urgent Totems III

Lv 4

Strength

SupportTotem

Supports Skills which create Totems, causing those Skills to place Totems much more quickly. Totems created by Supported Skills have increased Attack and Cast Speed.

Uruk's Smelting

Lv 1

Strength

SupportLineagePhysical

Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.

Uul-Netol's Embrace

Lv 1

Strength

SupportLineagePhysicalChaos

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.

Vanguard I

Lv 1

Strength

Support

Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill.

Vanguard II

Lv 2

Strength

Support

Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill.

Varashta's Blessing

Lv 1

Intelligence

SupportLineage

Verglas

Lv 3

Intelligence

SupportCold

Vilenta's Propulsion

Lv 1

Intelligence

SupportLineageSpellProjectile

Vitality I

Lv 1

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.

Vitality II

Lv 4

Strength

SupportBuffPersistent

Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.

Volatility

Lv 3

Intelligence

SupportPhysicalChaos

Volcanic Eruption

Lv 2

Strength

SupportAttackAoEMeleeStrikeProjectileTriggerFire

Supports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies.

Volt

Lv 2

Dexterity

SupportAttackProjectileLightning

Supports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.

Vorana's Siege

Lv 1

Item or class

SupportLineageAoE

Vruun's Aftermath

Lv 1

Item or class

SupportLineageWarcry

Vruun's Inevitability

Lv 1

Strength

SupportLineageAttackMeleeConditional

Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills expend their Combo when used, gaining more area of effect the higher Combo they had. Cannot support skills which already gain Combo. Cannot modify the Skills of Minions.

Warm Blooded

Lv 3

Dexterity

SupportBuffPersistent

Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.

Wildfire

Lv 2

Intelligence

SupportAoEFire

Wildshards I

Lv 3

Intelligence

SupportSpellProjectile

Wildshards II

Lv 5

Intelligence

SupportSpellProjectile

Window of Opportunity I

Lv 1

Dexterity

SupportChannelling

Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.

Window of Opportunity II

Lv 5

Dexterity

SupportChannelling

Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage and grant Perfect Deflection if released with Perfect Timing but reducing the Perfect Timing window.

Withering Touch

Lv 1

Intelligence

SupportChaosDuration

Xibaqua's Rending

Lv 1

Intelligence

SupportLineageAoETriggerFire

Xoph's Pyre

Lv 1

Strength

SupportLineageFireChaos

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.

Zarokh's Refrain

Lv 1

Intelligence

SupportLineageSpellAoE

Zarokh's Revolt

Lv 1

Intelligence

SupportSpell

Zenith I

Lv 1

Intelligence

SupportSpell

Zenith II

Lv 3

Intelligence

SupportSpell

Zerphi's Infamy

Lv 1

Strength

SupportLineageWarcry

Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.

Path of Exile 2 support gem questions

How many support gems are there in Path of Exile 2?

This table lists 557 support gems as published by PoE2DB. That includes 76 Lineage supports, which are tied to specific class kits rather than dropped as gem rewards.

What do the tags on a support gem mean?

They are the keywords the support applies to. A support tagged Projectile will not affect a melee skill, and a support tagged Trigger only works with skills that can be triggered. Filter by the keyword your main skill carries.

What do red, green and blue mean on a support gem?

The attribute it needs: red is Strength, green is Dexterity, blue is Intelligence. A few rows carry no attribute because the source lists none for them.

What is the level next to each support?

It is the character level required to use the gem at its first level. Your gem level is separate — see the gem level chart for what level unlocks which gem level.

Why do some support gems have no text?

The skill text is taken from the source page for that gem. 349 of 557 rows currently carry it; the rest show their tags rather than a made-up description.

Frequently asked questions

How many support gems are there in Path of Exile 2?

This table lists 557 support gems as published by PoE2DB. That includes 76 Lineage supports, which are tied to specific class kits rather than dropped as gem rewards.

What do the tags on a support gem mean?

They are the keywords the support applies to. A support tagged Projectile will not affect a melee skill, and a support tagged Trigger only works with skills that can be triggered. Filter by the keyword your main skill carries.

What do red, green and blue mean on a support gem?

The attribute it needs: red is Strength, green is Dexterity, blue is Intelligence. A few rows carry no attribute because the source lists none for them.

What is the level next to each support?

It is the character level required to use the gem at its first level. Your gem level is separate — see the gem level chart for what level unlocks which gem level.

Why do some support gems have no text?

The skill text is taken from the source page for that gem. 349 of 557 rows currently carry it; the rest show their tags rather than a made-up description.

More Path of Exile 2 guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.