The four needs
Hunger, temperature, stamina and health all fall. Keep food cooking and a heat source near so needs never spike mid-fight.
The base is your anchor
Sleep and heal at base. Dying far from home costs more than the time you save rushing.
Stamina is action
Sprinting and climbing burn stamina. Save it for the fights that need dodging, not the walk between them.
Let Pals carry you
Your captured Pals handle harvest and craft, so your own survival is mostly about staying fed and warm.
Food from labor
Pals that gather and cook free your time. Assign workers so the fridge stays full without your hands.
Plan the cold
The Pal database shows fire and ice Pals. A fire Pal is a portable heater in a snow biome.
Stay armed
A weapon on your back turns a surprise into a fight you can win. The weapon database has the pick.
Heal between runs
Patch up at base between trips. A small rest keeps the next delve clean instead of costly.
Pals that keep you alive
- Astegon (work Handiwork@3; Mining@7, element Dragon)
- Azurobe (work Watering@4, element Water)
- Bristla (element Grass)
- Caprity (element Grass)
- Cawgnito (element Dark)
- Anubis (element Ground)
- Blazehowl (work Kindling@5; Lumbering@3, element Fire)
- Cattiva (element Neutral)
- Blazamut (work Kindling@6; Mining@7, element Fire)
- Broncherry (work Planting@5, element Grass)
- Boltmane (element Electric)
- Arsox (work Kindling@3; Lumbering@2, element Fire)
- Beegarde (element Grass)
- Beakon (work Generating Electricity@4; Gathering@2; Tra, element Electric)
- Alpha Pals
- Celaray (work Watering@1; Transporting@1, element Water)
- Bushi (element Fire)
- Blazehowl Noct (work Kindling@5; Lumbering@3, element Fire)
- Broncherry Aqua (work Watering@5, element Grass)
- Bellanoir (element Dark)
Tools for survival
- Beginner Fishing Rod (Gumoss) (weight 5, rarity Common)
- Advanced Fishing Rod (Pengullet) (weight 5, rarity Rare)
- Energy Shotgun (weight 20)
- Boost Gun (weight 8, rarity Common)
- Advanced Fishing Rod (Depresso) (weight 5, rarity Rare)
- Excalibur (weight 10)
- Charge Rifle (weight 20)
- Beam Sword (weight 10, rarity Common)
- Core Eject Shotgun (weight 20, rarity Common)
- Combat SMG (weight 15)
- Enhanced Lily’s Spear (weight 10)
- Beam Scatter (weight 20)
- Drone Launcher (weight 5)
- Beam Launcher (weight 30)
- Handgun (weight 8)
- Homing Sphere Launcher (weight 30, rarity Common)
- Metal Pickaxe (weight 15, rarity Uncommon)
- Metal Axe (weight 15, rarity Uncommon)