Two systems, one rule that decides everything
Marvel Rivals runs two separate achievement systems that players constantly mix up.
The Steam achievements are 49 fixed profile entries. They exist once and never rotate. The in-game achievement sets — Rivalry Rising, Heroic Journey, Chronoverse Saga and the current Galacta’s Guide — hand out Achievement Points that convert into Chrono Tokens, titles, nameplates and sprays at fixed milestones.
Both systems obey the same mode rule, and that rule causes more “why didn’t it pop” posts than any bug: progress only counts in standard matchmade play.
Which modes actually count
| Mode | Counts toward achievements? | Notes |
|---|---|---|
| Quick Match | Yes | The best queue for most hero achievements — teams group up more, so multi-hit ultimates land more often |
| Competitive | Yes | Counts, but ranked is the wrong place to practice a 4-man ultimate |
| Practice VS. AI | Partially | Exists as its own mode; only achievements that explicitly name it work here, like Heating Up! (50 AI eliminations) |
| Custom Game | No | Private lobbies never count, no matter what you do in them |
| Practice Range | No | Useful for timing and muscle memory, but it tracks nothing |
The Heroic Journey pairing achievements — the ones that ask you to land a KO with a specific teammate — can also be finished in matches against AI, so a friend queuing the partner hero is not strictly required for those. The map achievement Ruined Idol (below) is the strict exception: Quick Play or Competitive only.
Two mode-specific achievements sit inside the Arcade pool: Master of Modes wants any one Arcade match, and Six-Sided Victory wants six eliminations in a single Doom Match game. The game modes guide covers what each mode asks of your team, which matters more than the achievement does.
The 49 Steam achievements, sorted by what they actually ask
One-click and account progression
These need no strategy. Do the thing once and they pop.
| Achievement | Requirement |
|---|---|
| Thumbs Up | Upvote one player |
| You Do You | Use the customizable wheel once |
| Assemble! | Team up with a friend for one match |
| Master of Modes | Complete one Arcade match (Doom Match, Conquest) |
| Rising Star | Reach account level 20 |
| Onslaught! | Land a 3-player KO streak |
| Victory in Bloom | As Mantis, assist a team wipe |
| Symphony of Light and Dark | As Cloak & Dagger, assist a team wipe |
| Multiverse Tour | As Luna Snow, complete a match on 5 maps with different themes |
| Way of the Butterfly | As Psylocke, contest the mission area for 60 seconds in one match |
Multiverse Tour is the only one with a real time cost: it wants five different map themes, so it resolves over normal play rather than one session. Way of the Butterfly is a standing-on-point achievement wearing a Duelist’s clothes — play Psylocke for survival, not for fragging.
The grind
| Achievement | Requirement |
|---|---|
| Inevitable! | Win 100 matches |
One entry. It has no guide beyond “keep playing”, which is exactly why this page does not pretend otherwise.
The skill conditions — 38 achievements that need a plan
This is where the real queries live. Every one of these asks you to convert a hero’s kit into a specific moment, and almost every one has a matching hero guide on this site.
Group your ultimate into four bodies. The largest family of achievements wants one ultimate to touch 3-4 enemies at once. None of them reward holding the ultimate for a “perfect” moment — they reward using it when the enemy has already grouped.
| Achievement | Requirement | What actually works |
|---|---|---|
| Divine Justice | Thor: 4 enemies with one God of Thunder | Fight above the point, wait for both teams to stack, then drop. Thorforce refunds on hits, so a whiffed cast costs you the next fight too |
| Flawless Design | Iron Man: 4 enemies with one Invincible Pulse Cannon | Same geometry as Thor. Fire from high ground into a contested point, never across open space |
| Punishment of the Moon | Moon Knight: 4 enemies with one Hand of Khonshu | Throw the ankhs into a choke or a payload, not into a lane |
| Grip of Hunger | Venom: snare 4 enemies with one Cellular Corrosion | Aim at the ground between grouped enemies; the snare spreads from impact |
| Vicious Vines | Groot: imprison 4 enemies with one Strangling Prison | Split their team with a wall first, then prison the half that is stuck on your side |
| Watch Your Step! | Peni Parker: blast 3 enemies with one Arachno-Mine | Drop it where the enemy support stands, not where the tank is |
| Snack Attack! | Jeff: swallow 4 enemies with one It’s Jeff! | The swallow pulls from the cast point, so position behind the grouped enemy team before casting |
| “Ahhh, those tiny claws!” | Squirrel Girl: 3 KOs with one Unbeatable Squirrel Tsunami | Cast into the enemy backline during their engage, when they are committed and clustered |
| Rage Uncaged | Wolverine: 3 KOs with one Last Stand | Enter on grouped low-health targets after your team’s first trade, not first |
| Arm Race | Winter Soldier: 3 KOs with one Kraken Impact | Refresh the mark through clustered bodies before detonating |
| Justice for All! | Captain America: 3 KOs with one Freedom Charge | Dive with a buff teammate; the charge resets on hits, so pick the grouped side |
| Might of Fuxi | Iron Fist: 3 KOs with one Living Chi | Use it as a cleanup tool on a fight your team already won |
| Demon’s Roar | Magik: 3 KOs within one Darkchild transformation | Time the transformation for the moment both teams collide on the point |
| Hot & Trending | Human Torch: 3 KOs with one Supernova | The zone lingers — cast it onto the point, then walk enemies through it |
| What Time Is It? | The Thing: knock up 4 enemies with one Clobberin’ Time | Charge from an off-angle so the knock-up line crosses the whole enemy group |
| Bouncing Ideas | Mister Fantastic: bounce 5 times with one Brainiac Bounce | A single cast against a full team near a wall generates every bounce |
| Wish Upon a Phoenix | Phoenix: 4 enemies with one Endsong Inferno landing | Land where the enemy has committed to the point, not where they are retreating |
| Hand of Heven | Angela: snare 4 enemies with one Heven’s Retribution | The spear binds on hit, so lead it into a group rather than at the ground |
| Deadly Bites | Black Widow: 3 KOs with critical hits in one match | Play the flank angles; crits come from behind and from head height |
| Smoke Screen | Punisher: 3 KOs inside one Scourge Grenade’s smoke | Cast the smoke on the point, then fight from inside it |
Single-match counts. These accumulate inside one match, so a quiet game loses the attempt.
| Achievement | Requirement | What actually works |
|---|---|---|
| Aquatic Assault | Namor: 10 KOs with Monstro Spawn in one game | Plant turrets where fights happen, then let the squids finish weakened enemies |
| Vengeance for the Milano! | Star-Lord: 10 KOs assisted by Guardians teammates | Queue with at least one other Guardian; assists count, so play the fight, not the highlight |
| Go Get ‘Em, Guardians! | Rocket Raccoon: revive Guardians 5 times | Revive beacon uptime matters more than your damage — stay alive behind your team |
| Family Ties | Adam Warlock: soul bond with 3 Guardians allies | Bond early in the fight so the cooldown comes back for a second application |
| Old Haunts | Blade: 3-player KO streak in Empire of Eternal Night: Central Park | Same 3-streak rule as Onslaught!, but pinned to one map |
| Terror of the Ten Realms | Hela: 3-player KO streak in Yggsgard: Yggdrasill Path | Poke from the high sightlines this map is built around |
| King of the Dead | Black Panther: 3-player KO streak in Hall of Djalia | Dive on the support, then reset out — the resets are what build the streak |
Teammate-dependent achievements. The condition names a faction, not a hero slot, so any qualifying teammate counts.
| Achievement | Requirement | What actually works |
|---|---|---|
| To Me, My X-Men! | Storm: assist X-Men allies 10 times | Assists accumulate across matches; queue with any X-Men and play the teamfight |
| Homo Superior | Magneto: assist Mutant allies 10 times | Same accumulation rule — no single-match pressure |
| Lady of the House | Invisible Woman: assist Fantastic Four allies 10 times | Assists, not KOs, so peel and shields count |
| No More Strings | Ultron: take down Avengers members 10 times | You must be the one landing the kill on an Avenger-tagged enemy |
| No More Mutants | Scarlet Witch: take down Mutant enemies 10 times | Auto-aim punishes grouped mutant comps; the wiki’s faction tags are the reference |
| Schism from Within | Emma Frost: force Mutants to move 10 times with Psionic Seduction | Any displacement counts, including through chokes and off the point |
Precision windows. The tightest three achievements in the game.
| Achievement | Requirement | What actually works |
|---|---|---|
| Smart Is New Smash | Bruce Banner: 1 KO within 3 seconds of calming down from Hulk | The window opens on the transform, so pre-aim a weakened target before you switch |
| Spider-Sense Tingling! | Spider-Man: detect an enemy with Spider-Sense, then win the counterattack | Hold the sense for the moment a diver commits, then punish the recovery frames |
| God of Treachery | Loki: 1 KO by stabbing from behind | Cloak, follow at walk speed, and stab before the target turns |
Faction achievements: who actually counts
The game tags heroes by faction, and the achievements read those tags. The Marvel Rivals Wiki’s faction categories give the playable rosters:
- Mutants: Cyclops, Emma Frost, Gambit, Jubilee, Magik, Magneto, Namor, Phoenix, Psylocke, Rogue, Storm, Wolverine
- Avengers: Black Panther, Black Widow, Blade, Captain America, Doctor Strange, Hawkeye, Hulk, Iron Man, Jeff the Land Shark, Namor, Scarlet Witch, Squirrel Girl, Thor, Winter Soldier
- Fantastic Four: Human Torch, Invisible Woman, Mister Fantastic, The Thing
- Guardians of the Galaxy: Adam Warlock, Angela, Groot, Mantis, Rocket Raccoon, Star-Lord, Venom
Namor appears under both Avengers and Mutants, so he counts for achievements on either side. The team-up abilities guide shows which of these heroes also share in-game team-ups, which is the fastest way to check a pairing mid-queue.
The in-game sets and their rewards
The four active in-game categories each award points, and points convert at fixed milestones. Progress is category-specific — points earned in one set do not count toward another set’s rewards.
Rivalry Rising (11 achievements, 85 points) mixes one-click tasks with real goals: Heating Up! (50 AI eliminations in Practice VS. AI), On Fire! (3 consecutive Quick Match wins), Ring Master (Gold or higher in Competitive), All Eyes on Me! (5 MVPs), Here to Represent (a Tournament match with your faction), Six-Sided Victory (6 eliminations in one Doom Match game) and Inevitable! (100 wins). Milestones: 40 points → 200 Chrono Tokens, 80 points → the Rising Rival title. Ring Master is the only entry that touches the ranked ladder, and the ranked climb guide is the faster path to Gold than achievement grinding will ever be.
Heroic Journey is the largest character-focused set — roughly thirty achievements built on hero pairings and rivalries: Puny God! (Monster Hulk slams Loki with World Breaker), Inner Strength (Doctor Strange knocks out Hulk’s soul with Eye of Agamotto), Frozen Fathoms (Luna Snow freezes Namor with Absolute Zero), Ragnaroked (Hela and Loki take down Thor together). Most can be done in matches against AI with a friend on the partner hero.
Chronoverse Saga covers map-specific objectives on the season’s featured maps. The Kylntar and Yggsgard entries — Spore Sport (shatter 50 Symbiote Spores in Kylntar), VENI VIDI V…? (spray toward the Celestial Codex), Thor’s Alliance (help Thor fight Loki in Yggsgard), Illusive Truth (unveil the mural’s truth in the Throne Room) — are the best documented, and the current season’s Thebes entries follow the same pattern: Memento Mori (emote in front of Apocalypse’s Sarcophagus outside the second defender spawn) and Flawed Ascension (launch yourself with the central pyramid elevator). Check the Achievements screen in the client for the live list, because the map set rotates with the season.
Galacta’s Guide is the umbrella set. It absorbs the seasonal gallery-card collections (Heart of the Dragon, Night at the Museum, The Hunt is On, The Mystery of Thebes, Butcher’s Blasphemy and the rest), menu tasks like Colorful Words (use text coloring, an emoji or a mood once in chat), and hero proficiency milestones — Ultimate Mastery (raise one hero to Lord) and Perfection (raise one hero to Champion). Its reward ladder runs from 40 to 320 points:
| Points | Reward |
|---|---|
| 40 | 200 Chrono Tokens |
| 80 | Your Biggest Fan gallery card |
| 120 | No One Rivals Doom nameplate |
| 160 | Galacta’s Favorite title |
| 200 | Win Them All spray |
| 240 | Symbiote Shenanigans spray |
| 280 | It’s your girl, Galacta nameplate |
| 320 | Wade Wilson: The Spirit Squad reader |
The hidden one: Ruined Idol
Ruined Idol does not appear in any list until you are standing on Central Park. When Eternal Night falls on New York, a statue called Bloodstorm One appears in the defender’s territory, slightly off the main path near the final checkpoint.
The rules are strict: Quick Play or Competitive only (custom games and standard Practice vs. AI do not count), and you must be the first of the 12 players in the lobby to destroy it. Once one player smashes it, it is gone for everyone else in that match.
Spider-Man (swing straight to it), Psylocke (stealth past the frontline) and Iron Man (shoot it from the air) get there first. The trap is going too early — leaving your team a player down for the first big fight usually costs the push that would have carried you to the statue anyway.
Easiest to hardest: a sane order
Chase achievements in this order and the list thins out fast:
- The one-click tier (Thumbs Up, You Do You, Assemble!, Master of Modes) — ten minutes, done.
- Practice VS. AI tasks (Heating Up!) — no opponents who fight back.
- Account and streak progress (Rising Star, Onslaught!, team-wipe assists with a friend) — happens while you play normally.
- Faction accumulation (X-Men assists, Fantastic Four assists) — queue the right hero and stop thinking about it.
- Single-map streaks (Old Haunts, King of the Dead, Terror of the Ten Realms) — needs the right lobby, so check the map when you load in.
- The grouped-ultimate family (Divine Justice, Flawless Design, Snack Attack!) — one hero at a time, Quick Match, spend the ultimate into the next point fight rather than banking it. The ultimate economy guide covers what a parked bar costs.
- Precision windows (Smart Is New Smash, Spider-Sense Tingling!, God of Treachery) — many matches each, even played well.
- Ruined Idol — a race against eleven other people on one map.
When an achievement will not unlock
Work through this in order:
- Finish the match. Most achievements only pop on the end screen. Leaving early cancels the check.
- Wait 5-15 minutes. Sync lags after a session, especially right after an update.
- Restart the game, not just the match, then open the achievement list again.
- Confirm the mode. Quick Match or Competitive. Custom games never count, and Practice vs. AI only counts where the description names it.
- Re-read the wording literally. “3 KOs with a single use” means one cast — spreading it across two casts never triggers. “Assist” and “take down” are different counters.
- Check you are on the right account and platform, especially after switching between PSN, Xbox and Steam.