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Valheim Achievements: All 53, and Why 18 Sit at 0.1%

Updated 1 Nov 2026 Source Public Steam stats page for app 892970 (steamcommunity.com/stats/892970/achievements) fetched 1 November 2026 — 53 achievements with the in-game description and global completion percentage for each; the same page's embedded schema supplied the API names used to cross-check the count against the Steam achievement-percentage endpoint (53 returned). World Modifiers facts came from valheim.fandom.com World Modifiers page (presets Easy, Hard, Hardcore, Casual, Hammer mode and Immersive; Hard combat preset sets player damage 85%, enemy damage 150%, enemy speed and size 110%, enemy level-up rate 120%). The fish count of 12 comes from the drops list on the wiki's Fish page (Perch, Pike, Tuna, Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Coral cod, Magmafish, Northern salmon). By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Valheim has 53 achievements, and the shape of the list tells you something the game does not: its highest achievement sits at 19.3%, and its text is only “Enter the tenth world.” Only four of the 53 are above 10%, and 18 sit at 0.1%.

That is not a difficulty curve, it is an attrition curve. Anything that needs a later biome reads as “impossible” when it is really just “later”.

Where the list actually sits

BandAchievements
10% and above4
5% – 10%6
2% – 5%11
1% – 2%4
0.5% – 1%4
0.1% – 0.5%24

The eight bosses

AchievementBossRate
EikthyrThe Lightning Stag11.4%
The ElderThe Living Forest7.8%
BonemassThe Writhing Dead5.6%
ModerThe Dragon Mother4.5%
YagluthThe Twisted Soul3.6%
The Seeker QueenThe Crawling Matriarch2.5%
FaderThe Emerald Flame1.8%
Kall FimbulbringerThe Shackled One1.1%

Three more achievements ride on top of these: The Viking (all bosses, any difficulty, 0.7%), The Tough Viking (all bosses on normal or higher, 0.6%) and The Toughest Viking (all bosses on hard, 0.1%). The gap between 0.7% and 0.1% is entirely difficulty setting.

The hard pair nobody plans for

Difficulty in Valheim is a World Modifier, set on the Join World screen when the world is created — not a slider you can flip mid-run. The Hard combat preset sets your damage to 85%, enemy damage to 150%, enemy speed and size to 110%, and enemy level-up rate to 120%.

That means The Toughest Viking and The Master Hunter cannot be salvaged on an existing world. If you want them, the world has to start on Hard, and the early biomes are where that hurts: a 150% damage Greydwarf in Black Forest gear is a real fight, not a formality.

The 0.1% wall is one content type

Eighteen achievements sit at exactly 0.1%, and almost all of them are the same idea — do the whole set of something:

The Hunter and The Master Hunter (every kind of creature, normal and hard), The Trophy Collector (every trophy), The Fisherman (all 12 fish), The Blacksmith, The Artisan, The Master Chef, The Gourmet, The Carpenter, The Explorer, The Pathfinder (all four directions, with and without a map), Kings and Queens of Valheim and Child of Odin, which require six and four of the others respectively.

These are not hard, they are long. Each one wants a full pass through every biome, and the two meta-achievements want you to finish the individual ones first — which is why the list ends with two achievements that fire only after most of the rest do.

The grind numbers, so you can plan

AchievementRequirement
The Builder500 building pieces
The Lumberjack500 trees
The Farmer500 crops harvested
The Beekeeper500 honey
The Forager250 berries and 250 mushrooms
The Cook100 dishes cooked
No Adventuring On an Empty Stomach500 food items eaten
Comfort is KingComfort level 20
The Treasure Hunter10 buried treasure chests

Comfort 20 is the one worth doing early. It is a building problem, it pays out every night of the run through the rested bonus, and it is one of the few achievements that makes the rest faster rather than just ticking a box.

The two that contradict each other

Stronger Together (9.9%, kill a boss with a friend) and Lone Wolf (5.5%, kill a boss alone) cannot be earned in the same fight. You need the same boss twice — once with company, once without — which usually means a second world or a friend positioned far enough away to not count.

A workable order

  1. Bosses in biome order. Each one gates the resources the grind achievements need, so this is not optional.
  2. Building and comfort. Cheap, permanent, and Comfort 20 pays you back.
  3. The counting grinds. Builder, Farmer, Beekeeper, Forager and Lumberjack all come from a base you are running anyway.
  4. The “every kind” set. Last, because each one needs a finished playthrough rather than a task.
  5. The hard-difficulty pair on a fresh world, once you know the biomes well enough to survive them at 150% enemy damage.

Frequently asked questions

How many achievements does Valheim have?

53. Eight are boss kills, three are boss-set achievements for clearing every boss on a difficulty, and the other 42 are building, gathering, exploration and completionist goals.

Why is the highest achievement only 19%?

Because I Have Arrived! tops the list at 19.3% and it is not a tutorial step — the achievement text is just 'Enter the tenth world.' Only four of the 53 sit above 10%, so the list doubles as a chart of how far most owners got.

Do the hard difficulty achievements need a new world?

Yes. Difficulty is a World Modifier chosen on the Join World screen, so The Toughest Viking and The Master Hunter have to be earned on a world created with the Hard combat preset — enemy damage 150%, your damage 85%, enemy speed and size 110%, enemy level-up rate 120%.

How many fish are there for The Fisherman?

12 species: Perch, Pike, Tuna, Trollfish, Giant herring, Tetra, Grouper, Anglerfish, Pufferfish, Coral cod, Magmafish and Northern salmon. The achievement needs every kind, not 12 of anything.

Can I get Lone Wolf and Stronger Together in one playthrough?

Yes, but not in the same fight. Stronger Together needs a boss killed while a friend is present, Lone Wolf needs a boss killed alone, so you have to do the same boss twice on different saves or with the friend out of range.

What is the fastest route through the list?

Bosses first, because they gate biomes and the resources every grind achievement needs. Then building and comfort, since those are cheap and permanent. The 'every kind' achievements go last: they are the ones that need a full playthrough of every biome rather than a single task.

More Valheim guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.