Antewise

Unturned: How to Build — Logs to Planks, the Y Crafting Menu and Placing Structures

Updated 27 Oct 2026 Source Log-to-Plank conversion (1 Log -> 3 Planks), the wood-tier rule (Pine superior / Maple between / Birch inferior), the Y crafting keybind and shift/Ctrl-click behaviour, and workbench (Plank 8 + Metal Scrap 3 + Nails) and Campfire (5 Logs) recipes taken from the Official Unturned Wiki Crafting, Log, Plank, Stick, Barricade, Simple Workbench and Campfire pages (https://unturned.wiki.gg/wiki/Crafting), October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

At a glance: building starts at a tree — 1 Log converts to 3 Planks, and a Barricade costs 4 planks + 2 sticks of the same wood. The crafting menu opens with Y, shift-click quick-crafts, and Ctrl-click makes the maximum. A Simple Workbench is 8 planks + 3 Metal Scrap + Nails.

“how to build” usually gets answered with “craft a wall”. The useful version explains the conversion chain, because every build decision is really a wood decision. Here is the whole path from standing tree to placed structure.

The conversion chain

Nothing in Unturned is built from a raw log. The chain is:

  1. Fell a tree with a proper tool — a Camp Axe or Pickaxe deals 100 resource damage, double a chainsaw’s 50 (see how to get wood).
  2. Log → 3 Planks of the same wood type, via the crafting menu.
  3. Planks + Sticks → the structure. A Barricade is 4 Planks + 2 Sticks.

That means a single Barricade is about 1.33 logs of planks plus two sticks. Plan your wood per wall, not per tree.

Wood tier is the whole game

The wiki states the rule plainly: “Pine is generally the superior variant to craft with, with birch being the inferior variant, and maple being between the two.” That is not flavour text — it is the stat system. Everything you craft from planks inherits the tier:

WoodQualityBarricade HP
PineSuperior350
MapleBetween300
BirchInferior250

All three Barricades cost the same recipe — 4 planks + 2 sticks — so building with Birch is strictly worse wherever Pine is available. The only time Birch is correct is when it is the only tree you can reach. Convert pine logs to planks whenever you can; save birch for fuel and scrap. The base building guide turns this into a wall plan.

The crafting menu does the building

You do not need a special bench to place a basic wall — the crafting menu is the build menu:

  • Open it with Y (default keybind).
  • Click a blueprint to craft once.
  • Shift-click to quick-craft it repeatedly.
  • Ctrl-click to craft the maximum your materials allow.

Three skills gate the deeper recipes: Crafting, Cooking and Engineer unlock advanced blueprints as they level. If a recipe is missing, it is almost always a skill tier you have not reached — check the skill guide before assuming a bug.

Workstations: the two you actually need early

Some recipes require a workstation. Two carry most of the early game:

WorkstationRecipeWhat it gives you
Simple WorkbenchPlank (8) + Metal Scrap (3) + Nails“Workbench Capabilities” tag; also 5x3 storage and 300 HP
Campfire5 Logs (any wood)Heat for cooking, warmth and light; 200 HP, but vulnerable

The workbench is the interesting one because it is metal-gated: it needs Metal Scrap and Nails, not just wood. So “I have plenty of logs” does not get you a workbench — you need to loot or salvage metal first. That is the real early-game bottleneck, and it is why the first workbench often waits until after a looting run (see the looting guide).

The Campfire is the wood-only station and the one you should build first: 5 logs, and it immediately gives you cooking, warmth and a light source. The beginner guide leans on it for the first night.

Placing what you built

Once a piece is crafted, you place it, and placement has its own rules:

  • Pieces snap to the build grid and take the facing of the surface you aim at.
  • There is no free-rotate key in survival — you choose facing by where you aim. The full mechanic is in how to rotate items.
  • Same-tier structures line up flush only if you aim at the same face, so orbit the camera before committing.

Salvage, repair and the material loop

Building is reversible, but not free:

  • Salvage with a Blowtorch turns tools, weapons and structures back into materials — a placed barricade salvaged by any player is removed from the world.
  • Repair with a Blowtorch + 2 Metal Scrap keeps a damaged piece standing; it repairs continuously.
  • Metal Scrap is the universal currency here — from construction sites, hardware stores, garages, harbors, warehouses, mined boulders and salvaged gear.

That loop — chop, planks, build, salvage, scrap, repair — is why metal is never wasted. Even a broken wall pays you back in scrap.

A build order that does not waste wood

If you are starting fresh, the conversion chain suggests this order:

  1. Campfire (5 logs) — cooking and warmth, no metal needed.
  2. Sandbags if you have cloth (5 Cloth = 300 HP) while you gather wood.
  3. Simple Workbench once you have 8 planks, 3 Metal Scrap and Nails.
  4. Pine Barricades (4 pine planks + 2 pine sticks) for real walls.
  5. Blowtorch + scrap to repair through a raid.

That sequence never burns a recipe on Birch, uses the cloth that otherwise sits idle, and keeps metal flowing into repair rather than vanity builds.

A note on version drift

Recipes and conversion rates are patchable. Every figure here — 3 planks per log, 4+2 per barricade, 8 planks + 3 scrap + Nails for a workbench, 5 logs for a campfire, and the pine/maple/birch ranking — was read from the Official Unturned Wiki in October 2026. If a recipe in-game disagrees after an update, trust the in-game crafting menu and recheck the wiki page.

Frequently asked questions

How do you build in Unturned?

You craft a buildable first — a Barricade, Sandbag or workbench — then place it. Crafting opens with Y by default; select the blueprint, and shift-click to quick-craft or Ctrl-click to make the maximum you can afford.

How many planks does one log make?

Three. One Birch, Maple or Pine Log converts to 3 Planks of the same wood type. A Barricade needs 4 planks plus 2 sticks, so roughly 1.33 logs of planks per wall.

Do I need a workbench to build?

Not for basic barricades — those are crafted straight from planks and sticks. A Simple Workbench (8 planks + 3 Metal Scrap + Nails) gives the 'Workbench Capabilities' tag for advanced recipes and also acts as 5x3 storage.

How do I get sticks for a barricade?

Sticks drop from felled trees, can be crafted, and also come out of fishing at 0.48% per cast. A Barricade needs 2 sticks of the same wood as its planks.

Which wood should I turn into planks?

Pine. The wiki ranks pine superior, maple between and birch inferior, and that applies to everything you craft from the planks — barricades, structures and weapons.

Why can't I craft something?

Most likely a missing skill or workstation. Crafting, Cooking and Engineer skills unlock advanced blueprints, and some recipes require a Simple Workbench, Campfire or a tool such as the Blowtorch.

How do I get sticks?

From felled trees, by crafting, or from fishing (0.48% per cast). A Barricade needs 2 sticks matching its planks.

Which wood for planks?

Pine. It is the superior tier and every plank-crafted item inherits it.

Why is a recipe missing?

A skill tier or a workstation. Crafting, Cooking and Engineer skills plus a Simple Workbench or Campfire unlock most advanced recipes.

More Unturned guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.