Antewise

How to Open a Locked Crate in Rust (2026)

Updated 30 Oct 2026 Source Hack timer, loot percentages and spawn behaviour verified across whenisforcewiperust.com (Locked Crate, Large Oil Rig and loot-table guides, 2026), ruststats.pro (Oil Rig and Cargo Ship guide), frozen-rust.com (CH47 guide) and rustly.com (game-file loot dump, build 2635.289.1). Verified 30 October 2026. By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

The only crate that needs no key, just 15 minutes of nerve

Locked Crates — the green box with a laptop sitting on the lid — are the one top-tier container in Rust you can open without a card, a fuse or a research path.

You press E on the laptop. A 15:00 countdown starts. And the crate is now drawn on every player’s map on the server.

That marker is the whole design. Facepunch did not make the crate hard to open; they made it hard to not be found while it opens. Every team within earshot now knows exactly where you are, and exactly how long you have to stand there.

So the crate is not a looting question. It is a 15-minute defence question — and most players fail it by standing on the crate for the full quarter of an hour.

There is no keycard. There is no fuse. There is a countdown and other people.

How it works

StatValue
How you start itLook at the laptop on top, press E
Keycard / fuse / tool neededNone
Hack timer15:00, fixed
Timer keeps running if you leaveYes
Visible on the mapYes, to the whole server, from the moment it starts
Opens at 0:00 forAnyone, not just the hacker
RollsUp to 19 slots
Guaranteed2 Advanced Blueprint Fragments + 1 Metal Armor Insert

The loot table

Two Advanced Blueprint Fragments are guaranteed. That matters more than the guns, because a Workbench Level 3 costs 5 Advanced Fragments — so three locked crates unlock the top bench with one to spare.

ItemAmountChance
Advanced Blueprint Fragment2100%
Metal Armor Insert1100%
Targeting Computer155.3%
Metal Chest Plate152.8%
Metal Facemask152.8%
MLRS Aiming Module150.0%
CCTV Camera145.7%
High Quality Metal15-4041.1%
Scrap140-16033.3%
Assault Rifle131.6%
Explosive 5.56 Ammoup to 30—
Gears5-10—
LR-3001—
Auto Turret1-3—
F1 Grenade1-4—
Minigun / Rocket Launcher1—

More than half of all crates hold a Metal Facemask. About a third hold an AK.

Where it sits against the rest of Rust’s loot

ContainerAdvanced Blueprint Fragments
Locked Crate2, guaranteed
Missile Silo (full keycard set)2, guaranteed, no siren
Elite Crate~1 in 10
AirdropNone
Bradley APC cratesNone

If you want a Workbench 3, three locked crates is the plan — not farming elite crates and hoping.

The Missile Silo is the quiet alternative: same two fragments, no siren, but it demands a green, blue and red card.

The four places locked crates come from

1. CH47 Chinook drop — the free one

The Chinook flies across the map, drops a crate on a parachute at a random monument, and leaves.

  • Cycle: roughly every 2 hours (server owners can change it)
  • Drops at: Airfield, The Dome, Harbor, Launch Site, Power Plant, Train Yard, Water Treatment Plant
  • Never at Outpost or Bandit Camp
  • Defenders: none — no siren, no scientists

That last line is what makes it the best locked crate in the game. The only thing standing between you and it is whoever else looked up at the same time.

A bug before the October 2025 Meta Shift update made the Chinook pick the same monument most of the wipe. That is fixed — the pick is now genuinely random, so you cannot camp one monument all week and farm it.

2. Small Oil Rig — 5-6 heavies

Hacking the rig crate sets off sirens, and about a minute later a Chinook puts 5-6 heavy scientists (300 HP each) onto the rig.

The crate needs no card. The rooms on the way up do — a blue card gets you the Small Rig’s hackable-crate room.

3. Large Oil Rig — 10-12 heavies

The big one. Seven levels, 23-27 blue scientists on patrol, and the locked crate sits on Level 6.

Start the hack and a Chinook drops 10-12 heavy scientists on the helipad (sources give 10-12; one solo guide says 11 — treat the wave as “about a dozen”). Each has 300 HP and carries LMGs and SPAS-12s.

You need green (Level 3), blue (Level 4) and red (Level 6) cards for the rooms, and since September 2026 there is a destructible blocker on the red-card route that costs 1 C4 or 5 satchels. The crate itself still needs nothing.

4. Cargo Ship — three crates, three timers

The ship spawns locked crates one at a time, up to 3 per run, and every one is a fresh 15-minute hack.

  • The ship stays on the map 45-50 minutes from spawn
  • It sounds its horn ~1 minute before it leaves
  • Since it docks at the Harbor, plenty of players simply walk on

Do the arithmetic before you start the third hack: if the ship has been sailing 35 minutes when you press E, you will be waiting out 15 minutes of timer in the middle of the ocean.

5. Ghost Ships (February 2026)

The Naval Update added Ghost Ship wrecks in the Deep Sea, and they hold locked crates too — guarded by scientists on deck with patrol boats nearby. Same crowd as the rigs.

How to actually hold the 15 minutes

Do not stand on the crate. This is the mistake, and nearly everyone makes it the first time.

The crate is marked on every map. Everyone who comes for it runs straight at the marker. If you are standing on it, you are standing on the one spot every incoming player is aiming at — and you have told them you are there for another quarter of an hour.

Start the hack, then move 30-60 m to cover with a line of sight to the crate. The timer keeps running whether you are there or not. You need to see it, not touch it.

The three things that lose you the crate

  1. Camping it. See above. You get one life and they get a map marker.
  2. Pushing it during the timer. The crate stays sealed until 0:00. Standing next to it before then buys you nothing and costs you position.
  3. Under-gearing the wait. Fifteen minutes in the open is a long time. Armour, meds, and more ammo than you think. On Launch Site and Military Tunnels, bring Hazmat or Anti-Rad Tea — the crate hack does not turn the radiation off.

What to bring

  • A rifle with range. Most attacks on a crate hack come from outside 100 m.
  • A sniper if you have one — an L96 or bolt action for the approachers.
  • Meds and a second weapon for when they get close.
  • On the rigs: enough to kill a dozen 300 HP heavies, which is a very different ammo budget from killing three other players.

The final 60 seconds

Everyone who was going to come has arrived by then, and they all know the timer is about to expire. That is when the rush happens.

Eat before the timer ends, not after. Max-health tea or a bear pie beforehand — you will get pushed at 0:00 and you want the health pool already full.

When it hits zero: fragments and the insert first, then the guns. The Advanced Fragments are the reason you came and they are two slots. Guns are replaceable; a Workbench 3 is not.

If four players show up

Retreat and ambush whoever wins.

The crate unlocks for anyone at 0:00 — including you, if you are still alive nearby. Holding a 1v4 against the crate is hopeless; holding the exit from the crate is not. Let them start the looting, then shoot the one carrying it.

Frequently asked questions

How do you open a locked crate in Rust?

Walk up to the green crate with a laptop on top, look at the laptop and press E. There is no keycard, fuse or tool involved — anyone can start it. A 15:00 countdown begins, the crate becomes visible on every player's map, and when it reaches 0:00 the crate unlocks for everyone, not just the person who started it.

Do you need a keycard for the locked crate?

No. The crate itself needs nothing. Keycards are only for the card rooms on the way to it — the Large Oil Rig's green, blue and red rooms, for example. You can hack the crate without ever touching a card door.

How long is the locked crate hack timer?

15 minutes, fixed. Nothing you or other players do speeds it up or slows it down. On the Cargo Ship the timer starts when you press E, not when the crate spawns.

Can someone else steal your locked crate?

Yes. The moment the hack starts the crate is marked on the whole server's map, and when the timer finishes it is unlocked for anyone standing next to it. The player who started the hack gets no priority. Which is why you stop standing on it.

What is in a locked crate in Rust?

Two Advanced Blueprint Fragments and one Metal Armor Insert are guaranteed. On top of that the big rolls are a Targeting Computer (55.3%), Metal Chest Plate and Metal Facemask (52.8% each), MLRS Aiming Module (50%), CCTV Camera (45.7%), 15-40 HQM (41.1%), 140-160 scrap (33.3%) and an Assault Rifle (31.6%).

Where do locked crates spawn in Rust?

Four places: the Small and Large Oil Rigs, the Cargo Ship (up to three per run), a CH47 Chinook drop at a random monument roughly every two hours, and the Ghost Ship wrecks added in the February 2026 Naval Update.

Can you solo a locked crate?

A Chinook crate and a Cargo Ship crate, yes — neither spawns defenders. The rigs are different: starting the hack there calls a Chinook that drops 5-6 heavy scientists on the Small Rig and 10-12 on the Large, each with 300 HP. Solo doable with cover and meds, but costly.

More Rust guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.