Antewise

When Does Rust Wipe? 2026 Force Wipe Schedule and Blueprint

Updated 30 Oct 2026 Source Date rule and the 2 PM Eastern / 18:00-19:00 UTC split with full 2026-2027 tables from supercraft.host, cross-checked against physgun.com and rustbasedesign.com; the quarterly blueprint-wipe cycle (Mar/Jun/Sep/Dec 2026) from survivalconfigs.com; the what-gets-deleted breakdown, control-panel wipe options, companion.id behaviour and the missile-silo countdown from gghost.games. Conflict on how often blueprints wipe is stated plainly rather than resolved. Verified 30 October 2026. By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

One rule gives you the whole PC calendar

Rust force-wipes on the first Thursday of every month. That is it — that one rule means you can read the next dozen wipe dates straight off a calendar without waiting for an announcement.

Facepunch ships the monthly update that day. The update changes the network protocol, so every server in the game has to update and wipe its map before anyone can join again. There is no opting out.

The time is 2 PM US Eastern. Because the US moves to daylight saving in March and back in November, that is:

PeriodUTC
March – November (EDT)18:00 UTC
November – March (EST)19:00 UTC

Two cautions on the clock:

Facepunch has never committed to a guaranteed minute. Update releases sometimes slip by a few hours. Any countdown claiming to the second is a countdown to a convention, not a promise.

There is one date in the next two years where the pattern breaks. On 4 November 2027 the US is still on daylight time while Britain and mainland Europe have already gone to winter time — so the wipe lands an hour earlier on European clocks than it did the month before. It is the only 18:00-GMT slot in the table.

The dates

2026 remaining

DateUTCBlueprints?
Thursday 5 November 202619:00No
Thursday 3 December 202619:00Yes — cycle reset

2027

DateUTCBlueprints?
Thursday 7 January 202719:00No
Thursday 4 February 202719:00No
Thursday 4 March 202719:00Yes
Thursday 1 April 202718:00No
Thursday 6 May 202718:00No
Thursday 3 June 202718:00Yes
Thursday 1 July 202718:00No
Thursday 5 August 202718:00No
Thursday 2 September 202718:00Yes
Thursday 7 October 202718:00No
Thursday 4 November 202718:00No — and the odd one out
Thursday 2 December 202719:00Yes

The remaining 2026 blueprint-wipe months were March, June and September — a quarterly cycle.

The thing almost every schedule site gets wrong

Search for a Rust wipe schedule and you will find plenty of pages that list every single month as “map + BP wipe”.

That is wrong for most months.

Wipe typeHow oftenWhat it deletesWhat you keep
Map wipeMonthly, forcedThe world — every base, deployable, ground item, and the map regeneratesBlueprints, Steam inventory, skins, hours
Blueprint wipeRoughly quarterlyEvery learned blueprintSteam inventory, skins, hours
Full wipeOwner’s choiceBothSteam inventory, skins, hours

The monthly update only forces the map wipe. A blueprint wipe is a separate thing that lands at the start of a new content cycle — in 2026 that was March, June, September and December.

Most months, everything you have researched survives.

Because servers can also choose to run a full wipe on their own schedule, always read your server’s own listing rather than assuming.

What each one actually deletes

A map wipe deletes the world save — the .sav file in the server’s identity folder. Every base, every deployable and everything on the ground goes, and the map regenerates on the next start, from a new seed if the owner set one.

A blueprint wipe deletes the player data alongside it — the player.blueprints files. Everyone restarts research from zero.

One thing neither wipes: companion.id, the small file that identifies your server to the Rust+ companion app. It is deliberately left alone, so a map-only wipe leaves Rust+ pairing intact. A blueprint wipe clears the player token database, so players may need to pair again after one.

Community servers set their own rhythm

Between force wipes, each server picks its own cadence. The common choices, in rough order of popularity:

CadenceNotes
Monthly, force wipe onlyBlueprints persist longest
Weekly ThursdayThe most common community cadence
Biweekly Thursday
2x or 3x weeklyHigh-turnover servers

The standard pattern is map wipes on the server’s own schedule, blueprints only on force wipe day. That is why the server browser lists a wipe cadence next to almost every name, and why groups that want full control run their own server.

Console is a different calendar

Rust Console Edition does not follow the PC schedule. It is a separate product on a separate timetable, wiping on the last Thursday of the month at 18:00 UTC rather than the first.

None of the dates above apply to it. See the Xbox and PS5 guide for the console picture.

Wipe day, in practice

  • Sketch and price your base before it happens. A design that was great last wipe can be cheaper to raid after a patch changes the meta.
  • Wipe day is when the Item Store turns over — the new skins land the same Thursday.
  • It is the best hour to be online all month. Everyone is on a fresh map with nothing.
  • The Nuclear Missile Silo’s in-game countdown defaults to the monthly force-wipe timing, so you can read it off a monument.

Frequently asked questions

When does Rust force wipe?

The first Thursday of every month. Facepunch ships the monthly update that day, it changes the network protocol, and every server has to update and wipe its map before anyone can join again. There is no opting out. The time is 2 PM US Eastern, which is 18:00 UTC in summer and 19:00 UTC in winter.

Do blueprints wipe every month in Rust?

No, and this is the most commonly repeated mistake. The monthly update only forces the map wipe. A blueprint wipe is separate and lands roughly quarterly — in 2026 that meant March, June, September and December. Several popular schedule sites list every month as 'map + BP wipe', but more detailed sources and Facepunch's own behaviour say otherwise. Most months your blueprints survive.

What gets deleted on a Rust map wipe?

The world save. Every base, every deployable, everything on the ground, and the map regenerates from the seed. Players keep their learned blueprints, their Steam inventory, their skins and their hours played.

What gets deleted on a blueprint wipe?

All learned blueprints — everyone restarts research from scratch. Your Steam inventory, skins and hours played survive. A blueprint wipe also clears the player token database, so players may need to pair the Rust+ app again.

How often do Rust servers wipe?

Every server wipes its map on the monthly force wipe, with no exceptions. On top of that, community servers set their own cadence — most commonly a weekly Thursday map wipe, or biweekly. The usual pattern is map wipes on the server's own schedule and blueprints only on force wipe day.

What time is force wipe in my timezone?

It is always 2 PM US Eastern. Because the US switches to daylight saving in March and back in November, that is 18:00 UTC from March to November and 19:00 UTC from November to March. There is one oddity: on 4 November 2027 the US is still on daylight time while Europe is already on winter time, so it lands an hour earlier on European clocks than the month before.

Does Rust Console Edition wipe at the same time?

No. Console is a separate game on a separate schedule, and it wipes on the last Thursday of the month at 18:00 UTC rather than the first. See the console guide for the full picture.

More Rust guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.