Antewise

Peglin Guides, Orbs and Relic Database

Peglin guides built from the game wiki’s own orb and relic data: how the pegboard decides your damage, which orbs carry a run, and what every relic does.

Where the numbers come from. The tables below are built from the game wiki's own data, not from memory. Where a page needs an exact figure, we mark it and check it before we call it fact.

Start here

Peglin turns a pachinko board into a combat system. You drop an orb, it bounces off pegs, and every peg it touches adds damage. Relics then change what a bounce is worth. This hub covers the board, the orbs, the relics, and the order in which they matter.

All Peglin guides

Reference tables

Two tables, both pulled straight from the wiki: every orb with its damage and behaviour, and every relic with its effect. Use them to plan a build before a run starts, not during it.

Data notes

The tables above are built from the game wiki's own pages. Where a figure matters, we mark it and check it before publishing it as fact. Pages with incomplete source data are marked rather than filled with guesses.

Found something wrong? Tell us. Corrections are the fastest way this hub improves.

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.