People do not search “how does ARK work.” They search “how do I make taming not take an hour.” Single player settings are the answer. Most players stop at the checkbox, though, when the real control is the multiplier behind it.
The conclusion up front: the Single Player Settings preset is fine — but the sliders are where you actually shape the game. Game.ini multipliers do the rest. Here is what each one does and the values that remove the grind without breaking the balance.
The one-click preset first
In the pause menu under Options there is a Single Player Settings checkbox. Tick it and ARK applies a bundle:
- Taming roughly three times faster than default.
- Harvest and XP raised.
- Mating, hatching and maturation sped up.
- A higher difficulty offset, so wild dinos spawn at higher levels.
It is the right starting point for a solo game. The problem is that it is a fixed bundle, and once you want taming at five times speed or babies that grow in an hour, the sliders are where you go.
The multipliers that matter
All of these live under [/script/shootergame.shootergamemode] in Game.ini. The in-game sliders edit the same values.
| Multiplier | What it changes | Default | Solo suggestion |
|---|---|---|---|
TamingSpeedMultiplier | How fast taming progresses per feed | 1.0 | 3.0 – 5.0 |
HarvestAmountMultiplier | Resource yield per node | 1.0 | 2.0 – 3.0 |
XPMultiplier | XP from every source | 1.0 | 2.0 – 3.0 |
MatingSpeedMultiplier | How often mates are ready | 1.0 | 2.0 – 3.0 |
EggHatchSpeedMultiplier | Egg incubation speed | 1.0 | 10 – 20 |
BabyMatureSpeedMultiplier | Maturation speed | 1.0 | 10 – 30 |
BabyFoodConsumptionSpeedMultiplier | Baby food drain | 1.0 | 0.5 (lower) |
LayEggIntervalMultiplier | Egg lay interval | 1.0 | 0.5 – 1.0 |
DinoCharacterFoodDrainMultiplier | Wild and tame food drain | 1.0 | 0.5 (slower starvation) |
The two that decide whether single player feels good are TamingSpeedMultiplier and BabyMatureSpeedMultiplier. Default maturation can take real days; at 20 to 30 times speed a baby is grown in a sitting.
Difficulty, the multiplier people forget
OverrideOfficialDifficulty (or Difficulty Offset in the menu) sets the maximum wild dino level. The default caps low; raising it to 5 or 6 means you meet level-150 wild creatures instead of level-30 ones. Higher-level tames beat any taming-speed change for raw power, because taming effectiveness only adds a percentage on top of the levels you started with.
Editing Game.ini directly
If the sliders do not reach the value you want, edit the file. The path is:
<ARK>/ShooterGame/Saved/Config/Windows/Game.ini
Add the header and lines:
[/script/shootergame.shootergamemode]
TamingSpeedMultiplier=5.0
HarvestAmountMultiplier=3.0
XPMultiplier=3.0
EggHatchSpeedMultiplier=15.0
BabyMatureSpeedMultiplier=25.0
OverrideOfficialDifficulty=5.0
Save, then restart the game. Values only reload on launch.
The three mistakes that waste a run
- Cranking taming speed and ignoring maturation. You tame a Rex in minutes, then wait three days for the baby. Raise both.
- Leaving difficulty at default. A level-30 tame is weak no matter how fast you tamed it. Raise the offset.
- Editing GameUserSettings.ini instead of Game.ini. The multipliers are in Game.ini. The other file holds graphics and some server flags, not these values.
A quick checklist
- Tick Single Player Settings for the safe preset.
- Raise
TamingSpeedMultiplierto 3–5 for sane taming. - Raise
BabyMatureSpeedMultiplierto 10–30 so breeding is playable. - Raise difficulty offset to 5–6 for higher wild levels.
- Edit Game.ini under
[/script/shootergame.shootergamemode], then restart.
For the method that the settings speed up, see the taming guide. For spawning the creatures you just configured, see the spawn commands guide. For the actual taming numbers, see any of the creature taming pages.