The Fasolasuchus is a crocodilian that buries itself into a mound and waits. You cannot tranq it in the open, and a pit trap does nothing — the whole tame depends on letting it disappear underground first, then blowing the mound open and doing the rest from the saddle.
The numbers
| Stat | Value |
|---|---|
| Taming type | Knockout — grenade or C4 on the mound, then rock collisions |
| Health | 950 |
| Food | 2,750 |
| Weight | 450 |
| Melee Damage | 66 |
| Torpor | 1,350 |
| Preferred food | see method |
| Found on | Scorched Earth, Aberration, Ragnarok, Astraeos |
Base stats from the official ARK wiki creature data. It is an Aggressive creature and lives in four maps, not the fourteen the older guides claimed.
The method, in one sentence
Let it bury itself, blow the mound open with a grenade or C4 so it comes up disoriented, mount it, and ride it into rocks until its torpor bar fills.
That is the whole tame. Everything hard about it is in the execution.
Step by step
- Bring a grenade and C4, and a mount. You need explosives to open the mound and a fast ride to reach the rocks.
- Let it bury. Wait until the Fasolasuchus buries itself and forms a mound. This is the step everyone tries to skip, and it is the one that cannot be skipped.
- Blow the mound open. Either throw a grenade at the mound, or place C4 on top of it and detonate. This makes the Fasolasuchus emerge in a disoriented state.
- Interact and ride. While it is disoriented you can interact with it and mount it. That is your opening — once it recovers, you are on foot against an aggressive crocodilian.
- Drive it into rocks to build torpor. Keep the control bar above zero and ram it into rock-based resources. Hitting a rock resource fully restores the control bar, and metal, crystal and raw salt nodes give more torpor than standard rocks. A high-level Fasolasuchus can take a very long time, and you may end up part-way across the map.
- Avoid trees. It can hit them, but that will not induce torpor and will not reset the control bar either — it just wastes the run.
- Watch the uncontrollable window. After a collision there is a brief period where it turns clockwise or counter-clockwise and you cannot steer. If it keeps hitting things in that state, you are at its mercy. If it goes airborne off a cliff or the control bar hits zero, you get dismounted — but its torpor drain is slow, so you will not lose much progress. Losing its aggro and waiting for it to bury itself again gets you back on.
- Feed it once it is knocked out. From there it tames as normal with its preferred food.
Why the method is what it is
The creatures that break the knockout rule are the ones players search for by name, because the standard trap does not apply to them. This one follows its own rule, and the guides that treat it like a Rex are the ones that waste the attempt.
Aberration is the cheaper map for this tame, because its surface is full of metal nodes and every metal node gives more torpor than a plain rock. On Scorched Earth it takes far longer.
The three ways this goes wrong
- Setting a pit trap. It buries through the ground, so a pit does not stop it — and the mound is where the tame actually starts.
- Ramming trees. No torpor, no control-bar reset, wasted distance.
- Riding it into a cliff. Falling off dismounts you and you have to start the aggro cycle over.
A quick checklist
- Grenades and C4.
- A fast mount for the rock-ramming phase.
- A route through metal, crystal or raw salt nodes rather than plain stone.
- Its preferred food for the final feeding stage.
- The patience for a long run — high levels take a while.
For the stats of the other creatures, see the best tames guide. For the commands to place one in front of you, see the spawn commands guide.