Antewise

Balatro Jokers — Full Index of All 150 (Rarity, Cost, Effect)

Updated 2026-10-14 Source Balatro game files (game.lua P_CENTERS, localization/en-us.lua) By Antewise Guides Team

All 150 Balatro Jokers

Balatro ships with 150 Jokers. Each one changes how a run scores, defends, or earns money. This page lists every Joker with its rarity, shop cost and exact effect. The numbers come straight from the game files, not from memory. Filter by rarity, narrow by effect, or search by name.

66 Common · 64 Uncommon · 20 Rare.

Joker

Common
$2 Mult
  • +4 Mult

Greedy Joker

Common
$5 Suit Mult
  • Played cards with
  • Diamonds suit give
  • +3 Mult when scored

Lusty Joker

Common
$5 Suit Mult
  • Played cards with
  • Hearts suit give
  • +3 Mult when scored

Wrathful Joker

Common
$5 Suit Mult
  • Played cards with
  • Spades suit give
  • +3 Mult when scored

Gluttonous Joker

Common
$5 Suit Mult
  • Played cards with
  • Clubs suit give
  • +3 Mult when scored

Jolly Joker

Common
$3 Type Mult
  • +8 Mult if played
  • hand contains
  • a Pair

Zany Joker

Common
$4 Type Mult
  • +12 Mult if played
  • hand contains
  • a Three of a Kind

Mad Joker

Common
$4 Type Mult
  • +10 Mult if played
  • hand contains
  • a Two Pair

Crazy Joker

Common
$4 Type Mult
  • +12 Mult if played
  • hand contains
  • a Straight

Droll Joker

Common
$4 Type Mult
  • +10 Mult if played
  • hand contains
  • a Flush

Sly Joker

Common
$3
  • +50 Chips if played
  • hand contains
  • a Pair

Wily Joker

Common
$4
  • +100 Chips if played
  • hand contains
  • a Three of a Kind

Clever Joker

Common
$4
  • +80 Chips if played
  • hand contains
  • a Two Pair

Devious Joker

Common
$4
  • +100 Chips if played
  • hand contains
  • a Straight

Crafty Joker

Common
$4
  • +80 Chips if played
  • hand contains
  • a Flush

Half Joker

Common
$5 Hand Size Mult
  • +20 Mult if played
  • hand contains
  • 3 or fewer cards

Joker Stencil

Uncommon
$8 Hand Size Mult
  • X1 Mult for each
  • empty Joker slot
  • Joker Stencil included
  • (Currently X#1# )

Four Fingers

Uncommon
$7
  • All Flushes and
  • Straights can be
  • made with 4 cards

Mime

Uncommon
$5 Hand card double
  • Retrigger all
  • card held in
  • hand abilities

Credit Card

Common
$1 Credit
  • Go up to
  • -$20 in debt

Ceremonial Dagger

Uncommon
$6
  • When Blind is selected,
  • destroy Joker to the right
  • and permanently add double
  • its sell value to this Mult
  • (Currently +0 Mult)

Banner

Common
$5 Discard Chips
  • +30 Chips for
  • each remaining
  • discard

Mystic Summit

Common
$5 No Discard Mult
  • +15 Mult when
  • 0 discards
  • remaining

Marble Joker

Uncommon
$6 Stone card hands
  • Adds one Stone card
  • to deck when
  • Blind is selected

Loyalty Card

Uncommon
$5 1 in 10 mult
  • X4 Mult every
  • 5 hands played
  • 5 remaining

8 Ball

Common
$5 Spawn Tarot
  • 4 in #2# chance for each
  • played 8 to create a
  • Tarot card when scored
  • (Must have room)

Misprint

Common
$4 Random Mult

Dusk

Uncommon
$5
  • Retrigger all played
  • cards in final
  • hand of round

Raised Fist

Common
$5 Socialized Mult
  • Adds double the rank
  • of lowest ranked card
  • held in hand to Mult

Chaos the Clown

Common
$4 Bonus Rerolls
  • 1 free Reroll
  • per shop

Fibonacci

Uncommon
$8 Card Mult
  • Each played Ace,
  • 2, 3, 5, or 8 gives
  • +8 Mult when scored

Steel Joker

Uncommon
$7 Steel Card Buff
  • Gives X0.2 Mult
  • for each Steel Card
  • in your full deck
  • (Currently X#2# Mult)

Scary Face

Common
$4 Scary Face Cards
  • Played face cards
  • give +30 Chips
  • when scored

Abstract Joker

Common
$4 Joker Mult
  • +3 Mult for
  • each Joker card
  • (Currently +#2# Mult)

Delayed Gratification

Common
$4 Discard dollars
  • Earn $2 per discard if
  • no discards are used
  • by end of the round

Hack

Uncommon
$6 Low Card double
  • Retrigger
  • each played
  • 2, 3, 4, or 5

Pareidolia

Uncommon
$5 All face cards
  • All cards are
  • considered
  • face cards

Gros Michel

Common
$5
  • +6 Mult
  • 15 in #3# chance this
  • card is destroyed
  • at end of round

Even Steven

Common
$4 Even Card Buff
  • Played cards with
  • even rank give
  • +4 Mult when scored
  • (10, 8, 6, 4, 2)

Odd Todd

Common
$4 Odd Card Buff
  • Played cards with
  • odd rank give
  • +31 Chips when scored
  • (A, 9, 7, 5, 3)

Scholar

Common
$4 Ace Buff
  • Played Aces
  • give +20 Chips
  • and +4 Mult
  • when scored

Business Card

Common
$4 Face Card dollar Chance
  • Played face cards have
  • a 2 in #2# chance to
  • give $2 when scored

Supernova

Common
$5 Hand played mult
  • Adds the number of times
  • poker hand has been
  • played this run to Mult

Ride the Bus

Common
$6
  • This Joker gains +1 Mult
  • per consecutive hand
  • played without a
  • scoring face card
  • (Currently +#2# Mult)

Space Joker

Uncommon
$5 Upgrade Hand chance
  • 4 in #2# chance to
  • upgrade level of
  • played poker hand

Egg

Common
$4
  • Gains $3 of
  • sell value at
  • end of round

Burglar

Uncommon
$6
  • When Blind is selected,
  • gain +3 Hands and
  • lose all discards

Blackboard

Uncommon
$6
  • X3 Mult if all
  • cards held in hand
  • are #2# or #3#

Runner

Common
$5
  • Gains +15 Chips
  • if played hand
  • contains a Straight
  • (Currently +0 Chips)

Ice Cream

Common
$5
  • +100 Chips
  • -5 Chips for
  • every hand played

DNA

Rare
$8
  • If first hand of round
  • has only 1 card, add a
  • permanent copy to deck
  • and draw it to hand

Splash

Common
$3
  • Every played card
  • counts in scoring

Blue Joker

Common
$5
  • +2 Chips for each
  • remaining card in deck
  • (Currently +#2# Chips)

Sixth Sense

Uncommon
$6
  • If first hand of round is
  • a single 6, destroy it and
  • create a Spectral card
  • (Must have room)

Constellation

Uncommon
$6
  • This Joker gains
  • X0.1 Mult every time
  • a Planet card is used
  • (Currently X1 Mult)

Hiker

Uncommon
$5
  • Every played card
  • permanently gains
  • +5 Chips when scored

Faceless Joker

Common
$4
  • Earn $5 if 3 or
  • more face cards
  • are discarded
  • at the same time

Green Joker

Common
$4
  • +1 Mult per hand played
  • -1 Mult per discard
  • (Currently +#3# Mult)

Superposition

Common
$4
  • Create a Tarot card if
  • poker hand contains an
  • Ace and a Straight
  • (Must have room)

To Do List

Common
$4
  • Earn $4 if poker hand
  • is a High Card,
  • poker hand changes
  • at end of round

Cavendish

Common
$4
  • X1000 Mult
  • 3 in #3# chance this
  • card is destroyed
  • at end of round

Card Sharp

Uncommon
$6
  • X3 Mult if played
  • poker hand has already
  • been played this round

Red Card

Common
$5
  • This Joker gains
  • +3 Mult when any
  • Booster Pack is skipped
  • (Currently +#2# Mult)

Madness

Uncommon
$7
  • When Small Blind or Big Blind
  • is selected, gain X0.5 Mult
  • and destroy a random Joker
  • (Currently X#2# Mult)

Square Joker

Common
$4
  • This Joker gains +4 Chips
  • if played hand has
  • exactly 4 cards
  • (Currently 0 Chips)

Séance

Uncommon
$6
  • If poker hand is a
  • Straight Flush, create a
  • random Spectral card
  • (Must have room)

Riff-Raff

Common
$6
  • When Blind is selected,
  • create 2 Common Jokers
  • (Must have room)

Vampire

Uncommon
$7
  • This Joker gains X0.1 Mult
  • per scoring Enhanced card played,
  • removes card Enhancement
  • (Currently X1 Mult)

Shortcut

Uncommon
$7
  • Allows Straights to be
  • made with gaps of 1 rank
  • (ex: 10 8 6 5 3)

Hologram

Uncommon
$7
  • This Joker gains X0.25 Mult
  • every time a playing card
  • is added to your deck
  • (Currently X1 Mult)

Vagabond

Rare
$8
  • Create a Tarot card
  • if hand is played
  • with $4 or less

Baron

Rare
$8
  • Each King
  • held in hand
  • gives X1.5 Mult

Cloud 9

Uncommon
$7
  • Earn $1 for each
  • 9 in your full deck
  • at end of round
  • (Currently $#2#)

Rocket

Uncommon
$6
  • Earn $1 at end of round
  • Payout increases by $2
  • when Boss Blind is defeated

Obelisk

Rare
$8
  • This Joker gains X0.2 Mult
  • per consecutive hand played
  • without playing your
  • most played poker hand
  • (Currently X1 Mult)

Midas Mask

Uncommon
$7
  • All played face cards
  • become Gold cards
  • when scored

Luchador

Uncommon
$5
  • Sell this card to
  • disable the current
  • Boss Blind

Photograph

Common
$5
  • First played face
  • card gives X2 Mult
  • when scored

Gift Card

Uncommon
$6
  • Add $1 of sell value
  • to every Joker and
  • Consumable card at
  • end of round

Turtle Bean

Uncommon
$6
  • +5 hand size,
  • reduces by
  • 1 every round

Erosion

Uncommon
$6
  • +4 Mult for each
  • card below #3#
  • in your full deck
  • (Currently +#2# Mult)

Reserved Parking

Common
$6
  • Each face card
  • held in hand has
  • a 1 in #3# chance
  • to give $2

Mail-In Rebate

Common
$4
  • Earn $5 for each
  • discarded #2#, rank
  • changes every round

To the Moon

Uncommon
$5
  • Earn an extra $1 of
  • interest for every $5 you
  • have at end of round

Hallucination

Common
$4
  • 2 in #2# chance to create
  • a Tarot card when any
  • Booster Pack is opened
  • (Must have room)

Fortune Teller

Common
$6
  • +1 Mult per Tarot
  • card used this run
  • (Currently +#2#)

Juggler

Common
$4 Hand Size
  • +1 hand size

Drunkard

Common
$4 Discard Size
  • +1 discard
  • each round

Stone Joker

Uncommon
$6 Stone Card Buff
  • Gives +25 Chips for
  • each Stone Card
  • in your full deck
  • (Currently +#2# Chips)

Golden Joker

Common
$6 Bonus dollars
  • Earn $4 at
  • end of round

Lucky Cat

Uncommon
$6
  • This Joker gains X1 Mult
  • every time a Lucky card
  • successfully triggers
  • (Currently X0.25 Mult)

Baseball Card

Rare
$8
  • Uncommon Jokers
  • each give X1.5 Mult

Bull

Uncommon
$6
  • +2 Chips for
  • each $1 you have
  • (Currently +#2# Chips)

Diet Cola

Uncommon
$6
  • Sell this card to
  • create a free
  • #1#

Trading Card

Uncommon
$6
  • If first discard of round
  • has only 1 card, destroy
  • it and earn $3

Flash Card

Uncommon
$5
  • This Joker gains +2 Mult
  • per reroll in the shop
  • (Currently +0 Mult)

Popcorn

Common
$5
  • +20 Mult
  • -4 Mult per
  • round played

Spare Trousers

Uncommon
$6
  • This Joker gains +2 Mult
  • if played hand contains
  • a #2#
  • (Currently +#3# Mult)

Ancient Joker

Rare
$8
  • Each played card with
  • #2# suit gives
  • X1.5 Mult when scored,
  • suit changes at end of round

Ramen

Uncommon
$6
  • X2 Mult,
  • loses X0.01 Mult
  • per card discarded

Walkie Talkie

Common
$4
  • Each played 10 or 4
  • gives +10 Chips and
  • +4 Mult when scored

Seltzer

Uncommon
$6
  • Retrigger all
  • cards played for
  • the next 10 hands

Castle

Uncommon
$6
  • This Joker gains +0 Chips
  • per discarded 3 card,
  • suit changes every round
  • (Currently +#3# Chips)

Smiley Face

Common
$4
  • Played face cards
  • give +5 Mult
  • when scored

Campfire

Rare
$9
  • This Joker gains X0.25 Mult
  • for each card sold, resets
  • when Boss Blind is defeated
  • (Currently X#2# Mult)

Golden Ticket

Common
$5 dollars for Gold cards
  • Played Gold cards
  • earn $4 when scored

Mr. Bones

Uncommon
$5 Prevent Death
  • Prevents Death
  • if chips scored
  • are at least 25%
  • of required chips
  • self destructs

Acrobat

Uncommon
$6 Shop size
  • X3 Mult on final
  • hand of round

Sock and Buskin

Uncommon
$6 Face card double
  • Retrigger all
  • played face cards

Swashbuckler

Common
$4 Set Mult
  • Adds the sell value
  • of all other owned
  • Jokers to Mult
  • (Currently +1 Mult)

Troubadour

Uncommon
$6 Hand Size, Plays
  • +2 hand size,
  • --1 hand each round

Certificate

Uncommon
$6
  • When round begins,
  • add a random playing
  • card with a random
  • seal to your hand

Smeared Joker

Uncommon
$7
  • Hearts and Diamonds
  • count as the same suit,
  • Spades and Clubs
  • count as the same suit

Throwback

Uncommon
$6
  • X0.25 Mult for each
  • Blind skipped this run
  • (Currently X#2# Mult)

Hanging Chad

Common
$4
  • Retrigger first played
  • card used in scoring
  • 2 additional times

Rough Gem

Uncommon
$7
  • Played cards with
  • Diamond suit earn
  • $1 when scored

Bloodstone

Uncommon
$7
  • 2 in 1.5 chance for
  • played cards with
  • Heart suit to give
  • X#3# Mult when scored

Arrowhead

Uncommon
$7
  • Played cards with
  • Spade suit give
  • +50 Chips when scored

Onyx Agate

Uncommon
$7
  • Played cards with
  • Club suit give
  • +7 Mult when scored

Glass Joker

Uncommon
$6 Glass Card
  • This Joker gains X0.75 Mult
  • for every Glass Card
  • that is destroyed
  • (Currently X1 Mult)

Showman

Uncommon
$5
  • Joker, Tarot, Planet,
  • and Spectral cards may
  • appear multiple times

Flower Pot

Uncommon
$6
  • X3 Mult if poker
  • hand contains a
  • Diamond card, Club card,
  • Heart card, and Spade card

Blueprint

Rare
$10 Copycat
  • Copies ability of
  • Joker to the right

Wee Joker

Rare
$8
  • This Joker gains
  • +8 Chips when each
  • played 2 is scored
  • (Currently +0 Chips)

Merry Andy

Uncommon
$7
  • +3 discards
  • each round,
  • -1 hand size

Oops! All 6s

Uncommon
$4
  • Doubles all listed
  • probabilities
  • (ex: 1 in 3 -> 2 in 3)

The Idol

Uncommon
$6
  • Each played #2#
  • of #3# gives
  • X2 Mult when scored
  • Card changes every round

Seeing Double

Uncommon
$6 X1.5 Mult club 7
  • X2 Mult if played
  • hand has a scoring
  • Club card and a scoring
  • card of any other suit

Matador

Uncommon
$7
  • Earn $8 if played
  • hand triggers the
  • Boss Blind ability

Hit the Road

Rare
$8 Jack Discard Effect
  • This Joker gains X0.5 Mult
  • for every Jack
  • discarded this round
  • (Currently X#2# Mult)

The Duo

Rare
$8 X1.5 Mult
  • X2 Mult if played
  • hand contains
  • a Pair

The Trio

Rare
$8 X2 Mult
  • X3 Mult if played
  • hand contains
  • a Three of a Kind

The Family

Rare
$8 X3 Mult
  • X4 Mult if played
  • hand contains
  • a Four of a Kind

The Order

Rare
$8 X3 Mult
  • X3 Mult if played
  • hand contains
  • a Straight

The Tribe

Rare
$8 X3 Mult
  • X2 Mult if played
  • hand contains
  • a Flush

Stuntman

Rare
$7
  • +2 Chips,
  • -250 hand size

Invisible Joker

Rare
$8
  • After 2 rounds,
  • sell this card to
  • Duplicate a random Joker
  • (Currently #2#/2)

Brainstorm

Rare
$10 Copycat
  • Copies the ability
  • of leftmost Joker

Satellite

Uncommon
$6
  • Earn $1 at end of
  • round per unique Planet
  • card used this run
  • (Currently $#2#)

Shoot the Moon

Common
$5
  • Each Queen
  • held in hand
  • gives +13 Mult

Driver's License

Rare
$7
  • X3 Mult if you have
  • at least 16 Enhanced
  • cards in your full deck
  • (Currently #2#)

Cartomancer

Uncommon
$6 Tarot Buff
  • Create a Tarot card
  • when Blind is selected
  • (Must have room)

Astronomer

Uncommon
$8
  • All Planet cards and
  • Celestial Packs in
  • the shop are free

Burnt Joker

Rare
$8
  • Upgrade the level of
  • the first discarded
  • poker hand each round

Bootstraps

Uncommon
$7
  • +2 Mult for every
  • $5 you have
  • (Currently +#3# Mult)

Canio

Common
$20
  • This Joker gains X1 Mult
  • when a face card
  • is destroyed
  • (Currently X#2# Mult)

Triboulet

Common
$20
  • Played Kings and
  • Queens each give
  • X2 Mult when scored

Yorick

Common
$20
  • This Joker gains
  • X1 Mult every 23 [#3#]
  • cards discarded
  • (Currently X#4# Mult)

Chicot

Common
$20
  • Disables effect of
  • every Boss Blind

Perkeo

Common
$20
  • Creates a Negative copy of
  • 1 random consumable
  • card in your possession
  • at the end of the shop